搜索资源列表
WaterSimulation-DirectX
- 非常好一篇关于DirectX 3D模拟海水的技术文章,学习3D游戏海水场景必看文章,内容包括海水模拟的详细算法。DirectX、海水模拟、3D游戏、算法-Very good article on the DirectX 3D simulation of the sea technical articles, learning 3D game water scenes must see the article, including details of water simulation algor
water
- DirectX中对3D的动态对面的模拟,其中实现了两个算法,还有对摄像头的操作以及光源的设置-DirectX in the dynamic opposite of the 3D simulation, which implements two algorithms, as well as the operation of the camera and light settings
Water_Simulation
- GPU GEMS 水模拟的代码 DirectX 3D 实现 用到了 着色器-GPU GEMS water simulation code uses DirectX 3D shaders to achieve
Transparent-Water
- Introduction to 3D Game Programming with DirectX 10 中的水面模拟源码-Introduction to 3D Game Programming with DirectX 10 surface simulation source code
Water.cs
- 水面模拟的源代码,unity适用,包含很多有用的用法-Water simulation source code, unity applicable, contains many useful usage
perlin
- 自然景观的模拟仿真的噪声函数的算法,GPU渲染,例如:流体中的火焰,水,烟雾等。-Algorithm simulation of the natural landscape of the noise function, GPU rendering, for example: fluid flame, water, smoke, etc..
WaterWaveSimulation
- 基于DX9.0c可编程显示器件的水波模拟效果,包含一个屏保程序。-Source code packet of a water wave simulation program based on the DX9.0c programmable pipeline.
