搜索资源列表
view3d
- QView 3D Widget Source Code for Linux.
FloatPoint3D
- Float Point 3D lib for linux API Driver.
GraphicsContext3D
- Graphics Context 3D Source Code for linux Interface Driver.
Matrix3DTransformOperation
- Matrix 3D Transform Operation for linux QT Interface Driver.
ICP-algorithm
- ICP算法,三维点云数据配准,能实现点云数据的精确配准,内部是vc++代码。-Registration of 3D point cloud data ICP algorithm
qmatrix4x4
- The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space for Linux.
terrain
- 一个openGL程序,生成一个三维地形,有纹理贴图,且能随着鼠标的移动问旋转。-A openGL program, to generate a 3D terrain, a texture mapping, and along with the movement of the mouse asked rotation.
suktmig2
- krichhoff 偏移程序,该程序为基于简单走时计算的krichhoff 叠前3D偏移程序-krichhoff migration program
qvector3d
- The QVector3D class represents a vector or vertex in 3D space for Linux.
MFCp2BOSG3DVision
- 采用MFC编写了一个浏览OSG3D模型的程序,可以方便的查看各种流行格式的3D模型。-MFC prepared using a browser OSG3D model program, you can easily view 3D models of various popular formats.
1101050034
- 实现3D图像镜头的拉近,可以缩放镜头的大小-good to use
pipesm
- 使用OPENGL形成管道的程序,可用DXF文件转换为三维管线-Pipe forming process, can be converted to 3D pipeline DXF file
riva_hw
- This file is an OS-agnostic file used to make RIVA 128 and RIVA TNT operate identically (except TNT has more memory and better 3D quality for Linux v2.13.6.
a3d
- FP-Gaming Assassin 3D joystick driver for Linux.
evergreen_blit_shaders
- evergreen cards need to use the 3D engine to blit data which requires quite a bit of hw state setup for Linux.
TranslucentGLSurfaceViewActivity
- Wrapper activity demonstrating the use of GLSurfaceView to display translucent 3D graphics.
3D-display-
- 利用VC界面编写一个三维坐标空间,显示动态的点-Write a three-dimensional coordinate space utilization VC interface, display dynamic point
Building-design
- 建筑物设计,虚拟的场景,真实的感受,3D的效果。-Building design, virtual scenes, real feelings, 3D effect.
CompassActivity
- This class provides a basic demonstration of how to use the android.hardware.SensorManager SensorManager API to draw a 3D compass.
r600_blit_shaders
- R6xx+ cards need to use the 3D engine to blit data which requires quite a bit of hw state setup.