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  1. SampleArc

    0下载:
  2. If we fail to compile a vertex shader we ll use a dummy fallback shader that simply emits a (0,0,0,1) vertex position.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-15
    • 文件大小:4753
    • 提供者:gltouvm
  1. opt_array_splitting

    0下载:
  2. This skips uniform varying arrays, which would need careful handling due to their ir->location fields tying them to the GL API and other shader stages.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-14
    • 文件大小:3557
    • 提供者:qingpaqo
  1. imageresizetiled

    0下载:
  2. Types of shader-language-specific boxed variables we can create. (Currently only GrGLShaderVars, but should be applicable to other shader languages.).
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-14
    • 文件大小:3121
    • 提供者:fuibsqan
  1. mkvmuxerutil

    0下载:
  2. FIXME: This handles fragment shader textures only Source Code for Linux v2.13.6.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-05-01
    • 文件大小:9950
    • 提供者:rxhpher
  1. pgtable-2level-defs

    0下载:
  2. r300 shader semantics Source Code for Linux v2.13.6.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-13
    • 文件大小:1641
    • 提供者:yeixangrx
  1. renderer

    0下载:
  2. Create a simple vertex shader that passes through position and the given attribute Source Code for Linux v2.13.6.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-30
    • 文件大小:9843
    • 提供者:cwtaono
  1. v4l2-controls

    0下载:
  2. If the shader has not been run, interpolate the depth values ourselves Source Code for Linux v2.13.6.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-30
    • 文件大小:18350
    • 提供者:yongktken
  1. shader

    0下载:
  2. no blending is required if the paints and the image are opaque Source Code for Linux v2.13.6.
  3. 所属分类:Linux-Unix program

    • 发布日期:2017-04-14
    • 文件大小:3296
    • 提供者:falierx
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