搜索资源列表
TEXTURE
- 实现opengl纹理加载,图片视图等功能,对学习图片加载很有好处-Realization of OpenGL texture loading, picture view and other functions, is very good for learning image loading
3d
- 3d 贴图,保存图片成bmp,很有用的程序,利用OPENGL-3d map, save the image as bmp, very useful program, using OPENGL
GL2JNIView
- An implementation of SurfaceView that uses the dedicated surface for displaying an OpenGL animation.
Matrix
- Matrix math utilities. These methods operate on OpenGL ES format matrices and vectors stored in float arrays.
OpenGlEsVersionStubActivity
- Activity that queries the device s display attributes to determine what version of OpenGL ES is supported and returns what the GL version string reports.
GLSurfaceViewActivity
- Wrapper activity demonstrating the use of GLSurfaceView, a view that uses OpenGL drawing into a dedicated surface.
TestView
- An implementation of SurfaceView that uses the dedicated surface for displaying an OpenGL animation.
Myrobot
- 利用OpenGL实现一个机器人的行走,跑步,与蹲下和站立-Use OpenGL a robot walking, running, and squat and stand
Test_arraylength
- A minimal activity for testing android.opengl.GLSurfaceView.
OpenGLexample
- 安卓的一个小程序,通过这个程序,可以了解opengl的一些特性。-Android open gl demo
KubeRenderer
- Example of how to use OpenGL|ES in a custom view.
TouchRotateActivity
- Wrapper activity demonstrating the use of GLSurfaceView, a view that uses OpenGL drawing into a dedicated surface.
GLSurfaceView
- An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering.
StaticTriangleRenderer
- A GLSurfaceView.Renderer that uses the Android-specific android.opengl.GLESXXX static OpenGL ES APIs.
MatrixStack
- A matrix stack, similar to OpenGL ES s internal matrix stack.
LabelMaker
- An OpenGL text label maker for Linux.
FrameBufferObjectActivity
- Demonstrate the Frame Buffer Object OpenGL ES extension for Linux.
CubeMapActivity
- Demonstrate how to use the OES_texture_cube_map extension, available on some high-end OpenGL ES 1.x GPUs.
Shape
- An abstract superclass for various three-dimensional objects to be drawn using OpenGL ES.
QuakeView
- An implementation of SurfaceView that uses the dedicated surface for displaying an OpenGL animation.