搜索资源列表
pigmidlet
- 一个关于J2ME的确游戏,2D游戏,碰撞检测 人物移动,卷动地图-on J2ME is a game, 2D games, collision detection figures Mobile, scrolling map
JSR184Picking
- 3D手机开发环境JSR184(M3G)下对于拾取操作的例子,pick技术可以用于拾取场景中的Mesh和Sprite3D,在速度允许的前提下,该技术可作为碰撞检测的一种手段.包含了源代码和简单说明,是学习3D手机开发的好资料.-3D handset development environment JSR184 (M3G) for the picking operation example, pick Technology can be used to pick up the scene and M
j2me1.0fish
- 一款吞吃鱼的小游戏,碰撞检测写得很精彩,新手值得借鉴-A small fish swallowed the game, collision detection was very exciting, and newcomers worth learning
MYJ2medemo5
- 一个小游戏。包括人物的行走。碰撞检测,地图数据的绘制.
24030201060
- 一个接金币的J2ME小游戏,实现了一些基本碰撞检测等功能
sf_j2me
- J2ME平台2d《Street Fight》街霸的源代码,Netbeans 6.1下编译通过,WTK2.5测试可玩。 推荐学习j2me、2d游戏、2d图像碰撞检测、2d卷轴动画、2d子画面重绘的朋友下载学习。
地形碰撞检测方法
- 地形碰撞检测方法,J2ME手机游戏开发例程之一,供初学者学习,含代码!-terrain collision detection methods, the development of J2ME mobile gaming routines, one for beginners to learn, with the code!
andoid二维碰撞检测引擎
- andoid二维碰撞检测引擎,一般来说开发android系统当遇到复杂的碰撞检测时都采用游戏引擎来实现-andoid two-dimensional collision detection engine, the general development of the android system when faced with a complex of collision detection were achieved using the game engine
pengzhuangjiance
- JAVA写的简单的碰撞检测,用的MIDP1,程序很简洁明了-JAVA write simple collision detection, used MIDP1, procedures are clear and concise
java_plane
- 本人写的第二个J2ME游戏,是个横板飞行射击游戏,游戏带有音效、碰撞检测、爆炸动画、简单的RMS记录分数。数字键0为使用炸弹。由于条件限制,未在真机测试过。-I wrote the second J2ME games, is a horizontal board flight shooting game, games with sound effects, collision detection, the explosion animation, a simple RMS record scor
Prj_MyGame
- J2ME开发的RPG游戏,里面有教科书般的碰撞检测,死亡效果,自由落体等多种算法,供初学者参考的-J2ME development RPG Games, which have the textbook-like collision detection, death effects, free-falling and many other algorithms, for beginners reference
j2mestudy
- j2me新手学习全套示例源代码,一些必备的代码,包括人物移动、接口使用、地图绘制、Sprite类的使用、碰撞检测、Sprite怪物行走等,不过从代码来看,好像是一个完整的游戏分解来的。 -j2me novice studying a full set of sample source code, some of the necessary code, including figures mobile, interface use, cartography, Sprite type of us
TankGame4
- 1) 图像的基本操作; 2) ImageObserver接口、ImageProducer接口的应用; 3) FilteredImageSource类、ImageFilter类、CropImageFilter类的应用; 4) 帧图片数组的运用; 5) 碰撞检测。 -1) the basic operation of the image 2) ImageObserver interface, ImageProducer application interface 3) Fil
TankGame5
- 1) 在实践中理解游戏地图的含义 2) 地图的编辑制作 3) 地图数据的运用 4) 地图的碰撞检测 -1) in practice to understand the meaning of the game map 2) map of the editing 3) the use of map data 4) map of the collision detection
232256200811355_2
- 1.掌握用户按键事件处理方法 2.进一步掌握Sprite类 3.掌握碰撞检测的处理过程 4.实现英雄行走功能-1. Master user key event handling method 2. Further understand Sprite Class 3. Master the process of collision detection 4. The realization of the hero walking
J2ME_TANK
- 利用J2ME开发的手机游戏,能够实现坦克的移动,子弹发射,图层碰撞检测等功能,能够实现电视坦克游戏的功能-The use of J2ME mobile games development, to achieve the movement of tanks, bullets fired, functional layers such as collision detection, to achieve the functions of the television game tanks
J2ME
- J2ME中的基础碰撞检测算法浅析!学习一下-J2ME in a collision detection algorithm based on Analysis! Learning about
gameMIDP1.0
- 手机游戏,实现了主角、怪物、道具等元素。很好的碰撞检测,技能的播放。-wo de shou ji you xi, shi xian le zhu jue\guai wu\dao ju\deng yuan su,hen hao de shi xian le peng zhuang jian ce,ji neng de bo fang.
IKAMapEdit
- 内容主要的包含有RPG脚本碰撞检测,和剧情的基本设计-The main contents of the scr ipt contains RPG collision detection, and the basic design story
任意多边形碰撞检测
- 任意多边形碰撞检测,在android手机上直观显示两个图形 ■■■■■■■■说明★★★★★★★★ 点击屏幕设置顶点坐标 点击手机菜单键设定下一个多边形的顶点 其他更多操作请自行阅读源码的onTouchEvent()查看操作按键 本算法不是最优算法,仅作测试用