搜索资源列表
ebookReader
- JAVA手机的电子书编辑器以及阅读器,它包括一个使用java编写的手机电子书生成器,以及J2ME写的手机电子书阅读器,阅读器允许修改字符的前景色/背景色。目前已在k700C上测试通过。平台要求:J2ME,J2SDK。-Java phones electronic book editors and readers, which includes the use of a java mobile e-books prepared by the generator, and the J2ME mobi
VB_MAPX
- MapX示例程序:编辑特征示例,使用图层示例,动画图层示例等。-MapX example : Feature editors example, the use of layers example, animation layers as examples.
MakeMap
- 用java写的地图编辑器,可用于j2me手机游戏的地图编辑。-map editor, can be used for J2ME mobile phone games map editors.
界面设计
- series of documents describes how to use the Avkon UI components of the S60 platform in C++ applications. The following components are introduced: dialogs, editors, forms, grids, listboxes, notes, and setting lists.
md5
- AVR的串口通信程序。编辑需要加密的字符串始串口输出对应的MD5加密密码-AVR serial communication program. Editors need to start serial output of the encrypted string corresponding to the MD5 encrypted password. .
cocos3d-0.5-beta
- Cocos3d框架是iOS平台高度提炼的3D应用开发框架。 Cocos3d是cocos2d的扩展集,cocos2d深入人心,广泛使用在iOS 2d游戏开发中。 这个扩展可以无缝集成到cocos2d体系中。开发者在一个特别的 cocos2d 层中渲染所有的 3D 对象。 这个扩展的功能比起专业的 3D 引擎(例如 Unity 3D)差不少。但对 cocos2d 开发者来说,不需要学习一个新的框架体系,也不需要学习新的开发语言。所以如果是想做一些简单的 3D 游戏,或者要在基于 co
atom-master
- a hackable text editor for the 21st century, built on Electron, and based on everything we love about our favorite editors
Wear
- Getting Started With Android Wearable Using Xamarin and Visual Studio -Introduction The terms “wearable devices“, and “wearables” all refer to electronic technologies or computers that are incorporated into items of clothing and accessories
libs
- 主要提供Speex编解码的so库。Speex的包名为com.audio。在使用的时候包名不能变。亲测可用,项目中的蓝牙通话就是用的这个库,大家放心使用。下面是Speex的代码(注意:回音消除部分尚未完善,小伙伴们用编辑吗即可)(The main so library for Speex codec is provided. The package name for Speex is com.audio. The name of the package cannot be changed when
