搜索资源列表
apr01
- 国外游戏开发者杂志2001年第四期配套代码,包括Jeff Lander的模拟从顶点的投影的程序代码--Code of Game Developer Magazine in 2001 4th issue, it includes code which simulates Jeff Lander that projection from apex
mar01
- 国外游戏开发者杂志2001年第三期配套代码,包含Jeff Lander的动画的顶点投影的源代码--Code of game development magazine in 2001 the third issue, contains Jeff Lander`s apex projection code of animation
04_
- 精通DirectX 3D图形与动画程序设计 第4章 顶点坐标变换 84 4.1 顶点坐标变换和光照流水线概述 84 4.2 矩阵类型及其操作 86 4.3 世界变换 89 4.4 取景变换 92 4.5 投影变换 94 4.6 视区变换 98 4.7 获取Direct3D坐标变换矩阵 101 4.8 三维坐标变换示例程序 102 -Proficient in DirectX 3D graphics and animation programming Cha
Chap12
- 《3D游戏编程》随书光盘 12章: 设计阴影的多种技巧, 有详细源代码, 包括平面阴影, 投影阴影及阴影体技巧。-" 3D Game Programming" book with CD-ROM Chapter 12: Design a shadow of a wide range of skills, there is a detailed source code, including the plane the shadow of the shadow and the sha
Swiff-Point-Player-Powerpoint
- Swiff Point Player 提供 Powerpoint 与 Flash 在使用上更紧密的结合, 网页设计师或 Flash 设计师能快速方便的将制作好的 Flash 作品加入到 Powerpoint 格式的投影片中,当演示文稿浏览到含有 Flash 的那一页时 就会自动播放内含的 Flash 动画为演示文稿增添了不少的流畅性和互动性. -Swiff Point Player Powerpoint and Flash to provide more cl
Chapter05
- direct游戏编程之顶点坐标变换,世界变换,观察变换,投影变换,视区变换,矩阵类型等内容-direct game programming vertex coordinate transformation, the world transform to observe the transformation, projection transformation, viewport transform, matrix type, etc.
stge3DDEMO
- flash actionscr ipt3.0 stage3d 投影原理源码。-Flash actionscr ipt 3 stage3d projection principle of the source code.
flash-Thunder
- 雷电射击游戏flash移植版,精确打击,投影效果。-Lightning flash shooting game transplanted version, precision strike, projection.
gamble
- 庄、闲、和小游戏,每格只能回退一步,适合投影到大屏幕玩-Zhuang, leisure, and small game