搜索资源列表
jul99
- 国外游戏开发者杂志1999年第七期配套代码,包含Brian Sharp的关于平面几何中弧线处理的文章的例子程序--Code of game development magazine in 1999 the seventh issue, contains example procedure about camber line processing in plane geometry of Brian Sharp
jun99
- 国外游戏开发者杂志1999年第六期配套代码,包含Brian Sharp关于平面几何弧线的文章--Code of game development magazine in 1999 the sixth issue, contains Brian Sharp`s arcarticle about plane geometry
jihezhanzheng
- 根据原版改动的几何战争,射击,和怪物飞行基本实现。本人学习C++ 2个月-Changes in accordance with the original geometry of the war, shooting, flying and basically realize a monster. I am learning C++ 2 months
3D-Geometry-Tuts
- RAR Archive. Application to the same titled book.
Geometry
- geometry class from my engine simulator
dazhuankuai
- 通过对几何位置的算法,判断小球是否与砖块相碰,从而实现砖块的运动-Through the geometry of the algorithm, to determine whether the bricks touching the ball, enabling the movement of bricks
raycar-src-2006-08-24
- 这是一个用ODE物理引擎做的赛车游戏小演示。用一个盒子和四个轮子做赛车。也演示了如何用capsule和raycast做几何边界检测来模拟在地面行走。FPS类型。-This is a small demo, showing how to build a race car using the ODE physics library, using a box and four rays for the car physics. It also shows how to build a "p
Chapter09
- 网格模型directx游戏编程的重点内容,有简单几何体和三维文本模型,蒙皮动画网格模型-The key elements of the mesh model directx game programming, simple geometry and 3D text model, skin animation mesh
russia
- 俄罗斯方块是一个传统游戏,这个游戏是考验玩家的反应灵敏和对几何图形的一种直觉,这是我用Java编写的简单象棋程序-Tetris is a traditional game, the game is to test the player s response to a sensitive and intuitive geometry, which is I use a simple chess program written in Java
NewtonBasicGeometry
- 这个例子展示了Newton物理引擎和Direct3D中怎样使用基本的几何形状(球,圆柱,箱子),注意这个例子中只使用了球,圆柱,箱子等几何形状,其他的Newton几何形状还包含圆锥、胶囊、斜面圆柱等。-This sample shows how to use some of the basic geometry in Newton (sphere, cylinder, box). Note that while only the sphere, cylinder, and box are use
GeometricVersion3
- 课程设计 几何图形(满分50 分) 版本1:满分10 分 设计抽象类GeometricObject 及其子类Triangle 和Circle。 GeometricObject 类设计要求如下: ■ 一个名为color 的Color 类型的私有数据域,表示对象的颜色。 ■ 一个名为filled 的Boolean 类型的私有数据域,表示对象是否填充颜色。 ■ 一个名为dateCreated 的Date 类型的私有数据域,表示对象的创建日期。 ■ 一个无参构造方法。
Sphere
- 基于OSG绘制三维球体,需要开发者电脑具有OSG库文件-OSG Sphere Geometry
GUI
- 简单的几何图形,可变换图形大小,并画出来,计算出其周长和面积-Simple geometry, can transform the graphic size and drawn, calculate the perimeter and area
geometry
- A OO program written in Python, to draw some nice geometry plots
Pingpong
- 基于opengl的类似模拟乒乓球的系统。glut交互。无光照。采用opengl中最简单的几何体。方便初学者学习!-table tennis opengl-based systems. glut interaction. No light. Using opengl most simple geometry. Easy for beginners to learn!
D3DXCreate
- D3D初学资料,几个简单几何体的绘制,可以根据x,y,z键盘操作旋转。-D3D beginner data, drawing a few simple geometry, can be operated by rotation in the x, y, z keyboard.
jiheti
- 显示并计算三角形等输入几何体的面积和周长-Display and input, such as calculating the triangular geometry of the area and perimeter
