搜索资源列表
shuffle
- 随机性发生器、冒泡分类和混洗一组12张牌的演示程序。 Demonstrates the use of a randomizer, bubble-sort and an array to \"shuffle\" a deck of 12 cards. I put it here for those of you who are trying to figure out how to shuffle with a randomizer without having the same card a
模拟键盘和鼠标事件演示代码
- 演示模拟键盘事件的例子 -demonstration simulated keyboard events example demonstrates the simulated keyboard examples
XACT
- A simple game that demonstrates how to integrate Direct3D with the Microsoft Cross-Platform Audio Creation Tool (XACT).开发工具:vs.net和DX10
20043101301
- AppWizard has created this MirRobot application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application.
g016
- 小蜜蜂射击游戏源程序不仅演示了 vb 的图形操作技巧键盘操作还演示了怎样使用 npmod32.dll(已包含免费) 来播mods3mmppmedxmitmdzitzxmzs3z 等音乐格式文件-Bee shooter source not only demonstrated the vb graphics techniques keyboard operation also demonstrates how to use npmod32.dll (included free) to broadc
testAnim
- TestAnim Demonstrates the dtAnim animation system funcionality To run, use the GameStart utility and supply the library name on the command line. Usage: "GameStart.exe testAnim" or "GameStartD.exe testAnim" ** Visual Studio *
ReJian
- 本例子演示了如何在游戏中热键呼出外挂、并多开外挂的代码-This example demonstrates how to plug in a game hotkeys breath, and to open the code plug
timsrc
- 一个演示时间中断的例子--A example which demonstrates time interruption
rs232
- 一个演示串口通讯的例子--A example which demonstrates serial communication
ipx
- 一个演示使用ipx协议在局域网来传递包的例子--A example which demonstrates how to uses ipx protocol to transmit packet in LAN.
RPGGameSrc
- 一个RPG游戏演示全部源代码。使用Visual C++ 6.0,DirectX+GAF编写- A RPG game demonstrates the complete source code. Uses Visual C 6.0, DirectX GAF compiles
heibaiqi
- 一个小游戏代码,不妨叫做黑白棋,演示了如何在游戏中加入智能算法。可以作为人工智能应用的实例-A small game code, may be called Reversi, the game demonstrates how to add intelligent algorithm. Can serve as examples of applications of artificial intelligence
wuziqi
- VC五子棋人机对战版原码+详解,可以和人,机,网络游戏-AppWizard has created this 7_1 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application.
tictactoe
- Tic tac toe is (exactly what re your thinking) and it s the first game I made. Made it in one whole day in Turbo C. It uses primitive graphics drawing and also demonstrates how to output an image. Written in C, also uses a library I got from the net
TimedMovement
- direct3d 动画基于时间的运动,演示了几个机器人在一定时间内按直线或者曲线的运动。- Demonstrates time-based movement。show you how to move a series of robots up and down straight and curved paths over time
Tetris_src
- 俄罗斯方块,改变了常规的方块的形状,演示了如何修改-Tetris has changed the conventional box shape, demonstrates how to modify and so on
paopaotang
- 本程序演示了ASL引擎的各个主要模块的使用方法。模拟了盛大公司的同名游戏, 实现其大部分功能。支持大物体、动画物体,支持小龟、猫头鹰、飞碟等坐骑, 支持草丛、帐篷、冰窟等隐藏物体,支持各种主要道具。 所有使用的图片版权归盛大公司所有。-This program demonstrates the ASL engine to use each of the major modules. Simulate a grand the company' s namesake game, t
tochkisrc
- Delphi realization of well-known points game. Compiles with Delphi 7. Demonstrates simple depth search with some heuristics in estimate function.
AppFlow-8
- This sample demonstrates how to create an OpenGL ES 1.1 and 2.0 compatible project. When running on PowerVR MBX platforms (e.g., iPod Touch, 1st generation iPhone, iPhone 3G), the sample draws using OpenGL ES 1.1 when running on PowerVR SGX platforms
ZX_VB
- 本例演示了在诛仙游戏中如何读取人物信息、自动回蓝、回红、自动捡物、技能等信息-This example demonstrates how to read the game in Zhu Xian character information, automatically back to blue, back to red, automatically picking up objects, skills and other information