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3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
0418RPGWarrior
- 手机游戏!基本上实现了RGB游戏的基本功能!-mobile phone games! RGB basically realize the basic functions of the game!
hge_wim
- 利用hge引擎实现的一个RGB游戏的源代码,想学习hge的朋友可参考-Hge engine using the game to achieve an RGB source code, want to learn hge can refer a friend
Mousehook
- 仙剑online外挂加抓图抓坐标工具: vc--vs2008 1.在游戏界面按任意键可以抓取当前坐标的坐标值和rgb颜色。 2.仙剑online自动打怪、加血功能: 其中怪物血值和自己人物的血值颜色、坐标需要用1中的功能抓取后替换到代码中。-仙剑online plug-plus drawings coordinates grasping tools: vc- vs2008 1. In the game interface by pressing any key can crawl
RGB
- PLDVGA显示,可以显示四种状态,俄罗斯方块-PLDVGA Show
RGBGame
- 一个简单的RGB游戏,草原战毒蛇,用来练手的-a simple RGBGame
HGERPGDemo1.0
- 用hge引擎做的一个功能比较完备的RGB游戏,里面包含源代码和可执行程序。-Hge engine with a feature to do a more complete RGB game, which contains the source code and executable programs.
EarthWars_Source
- EarthWars, RGB light source to match
game2
- 小游戏。因为是初学者,所做的东西还不能算是厉害的,只能说正在努力的过程-#include<windows.h> #include"resource.h" #include<stdio.h> LRESULT CALLBACK WndProc(HWND hwnd,UINT uMSG, WPARAM wParam,LPARAM lParam) void DrawBitmap(HDC hdc,UINT ID, int x,int y,HWND hwnd)
3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
红色杂志风格设计平面设计师求职竞聘简历PPT模板
- 图像压缩里边比较重要的一块吧,写得比较仔细,模块间都有界限,从rgb的文档分别读入(The image compression is an important piece of it. It is written more carefully. There are boundaries between the modules. Read from the RGB documents.)