搜索资源列表
FPSInputController
- fpsinputcontroller,unity3d中第一人控制-fpsinputcontroller, unity3d first person in control
MouseLook
- 游戏中控制角色的视角移动,unity3d自带的组件-Game control character perspective moves, unity3d own components
maxCamera
- unity3d中仿造max的拖拽,拉距,旋转方式代码-unity3d in counterfeit max drag, pull away, rotation mode code
ceju
- unity3d中测量屏幕的距离,通过鼠标点击-unity3d measured distance to the screen by mouse click
NGUI-Next-Gen-UI-v-3.5.6
- unity3d NGUI Next-Gen UI v 3.5.6.zip u3d插件-unity3d NGUI Next-Gen UI v 3.5.6.zip
astar
- A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps
Scripts
- 一款unity3d二维赛车游戏 ,基于c#开发,内容涉及角色生成,关卡,血条等设计-2D car game
huanzhuang
- unity3d的游戏,主要功能是换装,主要用js进行编程,比较简单-unity3d game, the main function is changing, mainly used js programming is relatively simple
chapter03_FPS
- 当前流行的Unity3d实例,一个类似CS实例,适合初学者学习。-An example for Unity3d.
autosave
- unity3d引擎中实现autosave的代码-unity3d,autosave
bloodprocess
- 用javascr ipt写的实现血条季度功能的脚本 用于unity3d这套游戏引擎上-Using javascr ipt to write the scr ipt to achieve the blood of the engine of the game for unity3d
Oculus-Camera-Controller
- oculus软硬件接口程序源码,开发环境Unity3D,开发语言C#。-Oculus hardware and software interface program source code, development environment Unity3D, development language C#.
C_Game_Examples
- 几款基于Unity3d 的小游戏,希望大家用的到,-Based on several Unity3d game, I hope you used to, huh huh
GameObjectlength
- 用javascr ipt写的获取两个对象之间距离的脚本 用于unity3d这套游戏引擎上-Access using javascr ipt to write a scr ipt that the distance between two objects of the game engine for unity3d
MouseLookControl
- Unity3D中鼠标控制摄像机脚本,上下左右全方位旋转。-MouseLook rotates the transform based on the mouse delta./// Minimum and Maximum values can be used to constrain the possible rotation/// To make an FPS style character:///- Create a capsule.///- Add the MouseLook scr ipt
QQ
- 用javascr ipt写的实现qq类似功能的脚本 用于unity3d这套游戏引擎上-Using javascr ipt to write a scr ipt to achieve similar functionality qq The game engine for unity3d
project_0915
- 在unity3d中实现了场景转换的功能,脚本语言采用c#,使用鼠标右键触发转换事件。-Realized the function of scene conversion in the unity3d, scr ipting language used c#, use the right mouse button to trigger events.
unity3d
- 初级学习记录 平时记录下的一些知识点和常用操作-The primary study records At ordinary times recorded by the knowledge and common operations
zingzoudaima
- 该编码可以在unity3d中利用键盘驱使汽车等四轮模型进行运动行走。-The encoder can use a keyboard-driven cars and other four-wheel models walking in unity3d in motion.
JCar-Unity3DCarGame
- unity3d游戏引擎开发的3d赛车小游戏,对于初学unity3d的同学来说很有参考价值-unity3d game engine developed 3d racing game for beginners unity3d useful reference for students