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SolutionEg2d1.02.rar
- 一个基于DirectX的2D游戏引擎,良好的代码风格完整的代码注释,结构清晰,继续上次上传版本的更新,增加粒子系统,增加动画部分,添加了多个演示程序,更新了帮助文档,此代码为个人学习所写,若你下载了代码,发现问题或者你有一些建议,可用409361656@qq.com联系我,GUI部分我只完成了窗口和按钮这个两个控件,基类已经写好了,若你有兴趣的话请自行实现,The DirectX-based 2D game engine, good code style complete code Notes,
hge_particles
- hge粒子功能系统演示,使用vc6开发,粒子的编辑使用hge自带工具-hge particles system demo in vc6
[Code]RPGgame2Dengine
- DirectDraw 2D 角色扮演游戏的引擎DEMO,演示人物动作和汇编MMX实现魔法效果。-DirectDraw RPG game engine DEMO
engine
- eg2d引擎的最新版本,新增动画生成器,粒子编辑器,GUI系统,以及每个功能的演示程序,编译环境vc2003,directx9.0c2006-eg2d the latest version of the engine, add animations generator, particle editor, GUI system, and each functional demo program, the compiler environment vc2003, directx9.0c2006
01beforeall
- 必牛网络教程之前言-终极游戏演示,整个程序有必牛制作,这是第一课,下边还有其他内容-The tutorial will Cattle Network- An Introduction to the ultimate game demo, the entire procedure will beef production, this is the first lesson, there are other content below
TexBlendTerrain
- 多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
swe3D
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。 引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for dem
[Code]VC6_DirectDraw_Example_Src
- DirectDraw的2D游戏源码DEMO,演示位图操作。-DirectDraw 2D game DEMO,BitMap show.
20076142215421
- 场景精美的 3D 第一视角射击游戏(类似于 CS),3D 行动演示,采用 iRender 3D 游戏引擎(下载:http://irender3d.com)。请看程序截图!-Beautiful 3D scene the first shooter games (like CS), 3D action demo, using iRender 3D game engine (Download: http://irender3d.com). See program screenshots!
02class1
- 必牛网络教程之前言-终极游戏演示,整个程序有必牛制作,第二课-图片资源编辑器(一)-The tutorial will Cattle Network- An Introduction to the ultimate game demo, the entire procedure will beef production, the second lesson- Image Resource Editor (a)
03class2
- 必牛网络教程之前言-终极游戏演示,整个程序有必牛制作,第二课-图片资源编辑器(二)-The tutorial will Cattle Network- An Introduction to the ultimate game demo, the entire procedure will beef production, the second lesson- Image Resource Editor (a)
04class4
- 必牛网络教程之前言-终极游戏演示,整个程序有必牛制作,第二课-图片资源编辑器(一)2-The tutorial will Cattle Network- An Introduction to the ultimate game demo, the entire procedure will beef production, the second lesson- Image Resource Editor (I) 2
RPG_Role
- 使用 hge 编写的 RPG 演示人物走动编码-Written RPG with hge people walking coding demo
2d-java-game-engine-r56
- 2D Java游戏引擎,包括地图编辑器和一个超级玛丽演示程序-2D Java game engine, including a map editor and Super Mario demo
OgrePhysX0.4
- Features: - PhysX initialisation - bind scene nodes or other "PointRenderable" implementations to actors - mesh cooking - raycasting - destructible objects I will probably implement more features in the future, but the main idea is to
Script-Player(JPN)-DxLib-Src
- scr ipt Player是一个DxLib引擎的演示程序,该程序演示了如何使用DxLib创建一个简单的基本的文字类游戏。-scr ipt Player is a demo based on DxLib engine. The program shows how to create a simple basic galgame using DxLib.
JSwebgame
- EaselJs游戏引擎是一款用JS开发的WEB游戏引擎,能够使你轻松构建一款属于自己的2D WEBGAME. 演示地址http://rpgjs.com-Create your RPG 2D browser using the JS framework called RPG based on EaselJs. Visit http://rpgjs.com to try the demo and start using RPG JS
dirtyrect
- 这是一个脏矩形技术演示的 demo source code。实现了一个支持分区域以脏矩形方式更新的画布,并以绘制矩形为实例作为演示。-This is a dirty rectangle technology demonstration demo the source code. A sub-region to the dirty rectangle to update the canvas, and as a demonstration to draw a rectangle for the i
D3D-TileDemo-Examples
- D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also compiles with Visual C++ 6, but
TestJavascript
- 基于cocos2d游戏引擎的javascript分支的演示程序代码。几乎包含了cocos2d的所有特性的代码。 对于掌握游戏引擎有很大作用。-Javascr ipt based branch of cocos2d game engine demo program code. Cocos2d contains almost all the features of the code. The master has a great role in the game engine.
