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testAnim
- TestAnim Demonstrates the dtAnim animation system funcionality To run, use the GameStart utility and supply the library name on the command line. Usage: "GameStart.exe testAnim" or "GameStartD.exe testAnim" ** Visual Studio *
OgreSDKSetup1.6.0RC1_VC90
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namel
GearSrc-1.2.0
- Gear UI Java Mobile framework -Gear from DigitalApes is a full blown open source framework aimed to provide a consistent infrastructure for Java Mobile developers. It provides a powerful set of tools to rapidly develop truly device independent Java
Torque_particleSystem
- Torque游戏引擎的粒子系统分析,帮助Torque初学者理解粒子系统和扩展自己的类库-Torque game engine particle system analysis, to help beginners understand the Torque particle systems and to expand their library
myreport
- 3D 漫游场景 提供了3D游戏引擎的简单框架 文件带有注释 并且加入了使用OpenGL库模拟地形和粒子系统-3D scene roaming 3D game engine provides a simple framework document with a comment using the OpenGL library and joined the terrain and the particle system simulation
orgestudy
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口.详细的讲述了关于的各种类库-OGRE (Object-Oriented Graphics Rendering Engine, namely: ob
Teddy-1.81.5.src
- 这是一个3D图形库。它实现了一个简单的窗口 系统和一个简单的场景图。这是开发商存档 泰迪。-Teddy is a 3D graphics library. It implements a simple windowing system and a simple scene graph. This is developer archive for Teddy.
The-Library-management-system
- It is a Library Management System.It is made in VB langurage.
