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Ares1.0引擎代码,Ares引擎是由Honeysuckle(快乐魔导师)推出的用于游戏开发的开放源码引擎。这套引擎是基于Microsoft Windows 2000,DirectX 8.0,Visual Studio .NET开发,特点是“服务聚合,面向用户,开放源码,代码重用,跨用户平台”。使用这套引擎,你可以轻易的写出基于DirectX的游戏,可以对图像,声音,网络,视频等服务进行方便的访问和控制。由于完全基于面向对象编写,引擎本身具有很强的扩展性,用户可以在引擎的基础上,添加少量的代码
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Programming Role-playing Games With DirectX 一书附送的源代码,可以很容易的开发自己的3DRPG~-Programming Role-playing Games With Dire ctX a book attached to the source code could easily develop its own 3DRPG ~
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编译RaceX.dsw文件,在Debug目录下会生成文件RaceX.exe,直接双击该文件,即可运行“赛车”程序。
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要正确编译源代码,需要安装DirectX 8.0及其以上版本。-compiler RaceX.dsw documents, In Debug directory will generate RaceX.exe document, double-click the file directly, can be run "racing"
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This the second complete game that I have created using the DirectX library (actually is the 3rd, but I lost the partial project of the 2nd one in some of mine HD reformatting sessions). The game was created using a library created by me (called cMai
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Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
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Teach yourself game programming with DirectX in 21 days 游戏引擎源代码面向对象修改版-Teach yourself game programming with DirectX in 21 days game engine source code is modified version of object-oriented
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以前写的3D绘制引擎,采用了和DirectX 10相似的设计-a simple 3d engine source code written by myself, Reference DirectX 10 interface design。
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Source code for DirectX projects - Dynamic memory
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Game engine with directX programming source - RPG
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Game engine with directX programming source - Vector3
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Game engine with directX programming source - Vector3 operation overload
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Game engine with directX programming source - Text files
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DirectX游戏编程的随书源代码,高版本VS导入工程文件之后记得要重定位解决方案目标哦(Source code of book <<DirectX Game Programming>>.If open the Solution with high version of Visual Studio,remember to relocate the destination of solution.)
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