搜索资源列表
MultiTexturing
- 一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
1
- 凹凸纹理映射技术,利用Ogre实现凹凸纹理映射描述程序实现时的思路包括对每个调用的API进行详细说明.-Bump texture mapping techniques, Ogre bump texture mapping descr iption of procedures to achieve the idea of including a detailed descr iption of each API call.
TexQuad
- D3DX9.0 中一个简单纹理映射的demo,vs2012/vs2010编译,运行其中的.vcxproj文件运行。-D3DX9.0 in a simple texture mapping demo, vs2012/vs2010 compile and run them. Vcxproj file to run.
