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VBKing
- 这是我的课程设计报告,本来是用VB设计一个界面出来,里面包含多种小游戏的,可惜删了,只剩下一份报告,里面包含了各个小游戏的程序算法代码:回溯法求解皇后问题、冒泡法的算法描述、快速排序法、二叉排序树(这里用C语言描述)、顺序查找算法、二分法查找、二叉排序树查找(这里用C语言描述)-This is my course design, originally designed with VB is an interface, and which contains a variety of small g
rpg_course
- This course developed under Visual C++,type is 2D RPG.
LLK
- 用C#编写的连连看程序,用于数据结构课程-Lianliankan written using C# program for data structure course
BG_2D_Chapter3
- c#+XNA 2D游戏开发教程(3)这一部分我们将完成的工作是在工程中添加Asset,听上去好像很复杂,Asset是什么?添加到工程又是什么概念?那其实是很简单的事情,我会通过三个部分的解说包括实际的操作方法来说明这次的章节,看不懂的可以看视频的,那么接下去就正式开始写了。 一、Visual Studio的用法。 这就是我说的三个部分中的第一个,VS的解说。肯定很多看到这里的人要不耐烦了,你弄这种东西干什么啊,都来看XNA了当然会C#会.net会VS-c#+ XNA 2D game develo
FightPlane4
- C++游戏设计案例教程[沈大林]中的一个案例,实现了飞机在云中战斗的功能,并且使用了CxImage类-C++ game design course of the case [Chen Dalin] in a case, to achieve combat aircraft in the cloud features, and use the CxImage class
Csaoleikeshe
- 自己整理的C语言课程设计-扫雷,源码加报告。当时可是得优了啊,所有验收的一共只有两组得优!-C-finishing their course design- mine, source added the report. But at that time was excellent, ah, all the acceptance of a total of only two groups was excellent!
CSharp-DDP
- C#写的对对碰游戏,画面特别精致,游戏流畅,可作为课程设计-C# to write the right touch game, showing especially fine, the game flow, can be used as course design
storm
- 数据结构课程设计题目“扫雷”源代码 运用C++编写 -Data structure course design topic of " mine" source code
RoderikFonsecaB02430Tarea1CI1201
- this was the first program I did in c++ for the course Programming 2 at University of Costa Rica, the game scrabble
CPP-Module-II
- Module II is the second course in the C++ Programming for Game Developers series. Recall that in Module I we started off by studying fundamental programming concepts like variables, console input and output, arrays, conditional statements, strings, l
D21
- 该程序是我在大一暑假的C语言程序设计课程上完成的,其实现了二十一点游戏的功能。-This program is completed in a Summer course when I was freshman.It has realized all the function of Twenty One Game.
