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- 用c语言演绎“生命游戏,设定图像中每个像素的初始状态后依据上述的游戏规则演绎生命的变化,由于初始状态和迭代次数不同,将会得到令人叹服的优美图案。-With c language interpretation of " Game of Life, set for each pixel in the image after the initial state of the rules of the game based on interpretation of the change of l
imagedeceter
- 图像检测,识别虚拟物体叠加,基于VC++实现-Image detection, identification, virtual objects superimposed based VC++ achieve
luanshi
- 状态机,线程,图象处理技术。以及游戏基本的碰撞检测与2D算法,数据存储是基于android提供的包,音乐效果采用mediaPlayer和soundpool技实现。- state machine, threads, image processing technology , 2D basic algorithm, collision detection algorithm, the data storage is based on package
Chickens-Shader-Bundle
- - Parallax Specular Mapping with approximate self shadows. - Cook-Torrance Bumped Specular lighting (with reflective, parallax and self shadowed parallax versions). - Self Shadowed relief Mapping. - Different faked subsurface scattering multila
