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sray_GPU
- CUDA Ray tracer, 3D-DDA algorithm in homogeneous medium. Useful for wave-eq. approximation, with respect of wavefront propagation, and so applicable for imaging, sound and seismic simulations.
noise_power_spectral
- 自适应滤波器是用在线方式完成近似步骤的一种滤波器,通过调整参数让输出使包含参考信号的某个特定目标函数最小化-The adaptive filter is used to complete an online approximation step of the filter , so that by adjusting the parameters so that the output of a particular objective function containing the refere
ServerBroadcast
- 智能视频监控领域中的多边形逼近算法,用于对轮廓提取进行多边形逼近-Intelligent video surveillance polygon approximation algorithm for contour extraction polygon approximation
PLIIencode
- Encodes discrete 5-channel surround-sound signal into stereo matrix-encoded signal based on the Dolby® Pro-Logic® II matrix. When played back on home theater receivers with Pro-Logic® II decoding, the stereo signal will be upmixe
