搜索资源列表
U3D
- U3D--无缝地形场景切换--解决方法和代码 unity3d 实用教程-U3D- the seamless terrain switch- solve practical methods and code unity3d tutorial
CgReferenceManual
- nvidia 的gpu编程语言 cg的用户手册 学习u3d shader的可以参考-the U3D shader the the nvidia gpu programming language cg user manual to learn can refer to
Shake
- *此为U3D程序 1.震动分为两种:屏幕震动、物件震动 2.屏幕震动脚本(CameraShake.cs)须绑定在相机上。 3.物件震动脚本(ObjectShake.cs)可绑定在任意GameObject上-For Unity3D 1.This RAR include two shakes:CameraShake & ObjectShake 2.CameraShake.cs need be bound on Camera 3.ObjectShake.cs need be b
3Dtext
- 3dtext不穿透,然后呢,让我说什么?选择U3D包中的字体?好呗,大概20个字够了。(you can use this to make a 3Dtext and that can be shield.)
HighlightingSystem
- U3D , Edge emitting plugin , HighlightingSystem.unitypackage
