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FullSceneMotionBlur_src_demo
- The texture used for the motion blur is d In the demo application, the following keys are usable: * s - for changing the rendered scene. * t - for changing the FirstRenderTexture flag that is passed to the RenderToMotionBlurTexture procedu
Adaptive-Thresholding
- Bradley, D., Roth, G., June 2007 We present a technique for real-time adaptive thresholding using the integral image of the input. Our technique is an extension of a previous method. However, our solution is more robust to illumination changes
