搜索资源列表
LeeTracking1.0
- 这个是一个3D的人体跟踪软件,基于MATLAB,四个摄像机multi view tracking-this is a 3D human tracking software, based on MATLAB. four multi camera view tracking
osgcal-0.2.1.tar
- 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal
themrsp
- 人体展示模型,用于人体三维模型的设计研究和开发,同时有例子在里面-human display model for 3-D model of the human body designed to research and development, while there are cases in which
DX9C_SkinnedMesh
- 实现对人体皮肤的渲染 构建人体模型 开发环境VC DIRICT3D
gl_ms3d_loader
- 这是直接把衣服的纹理图像映射到人体模型上得到的结果,对于准备游戏制作的人而言是在不错!-This is directly clothes texture mapping images of the human model on the results of preparations for the games produced by the people of the good!
人体3dmax模型
- 一个完整的人体3dmax模型,希望对大家有用
kinect用于人体跟踪
- 微软的体感设备kinect的用于人体跟踪的程序,基于OpenNI的实现。
bvh.rar
- 人体骨骼动画,BVH格式文件。 是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
skinAndskelet.zip
- 一个基于骨骼动画(bvh文件,obj文件)的三维人体运动 程序,c++ opgl,有演示程序 和源码。,Animation based on the bone (bvh file, obj file) of the three-dimensional human motion procedures, c++ opgl, have a demo program and source code.
human-virtual
- 3dmax 人体模型的文件,可直接用程序打开大读取文件内容。-3Dmax human virtual file
MotionShow_IK
- 利用lm库在实现inverse kinematic,能够给定点,使人体的关节点自动符合这些给定的约束-using lm library to realize inverse kinematics, and let the human pose to satisfy the constraints.
FK
- Forward Kinematics,人体骨骼向前运动学,DEMO,可以选择描绘骨头轨迹。 【功能描述】 1.使人前行 2.计算当前世界坐标 3.推出-Forward Kinematics of body skeleton with AMC,ASF files.
simpleIK
- 基于IK人体骨骼动画设计方法,x文件设计有不足之处。-IK-based human skeletal animation design method, x document design inadequacies.
simuSkele
- 基于人体骨骼动画设计方法,x文件设计有不足之处。-Design method based on human skeletal animation, x document design inadequacies.
SimbiconSourceCode
- 人体动画的物理仿真算法,C++和python-physical simulation of human character, C++ and python
3d--virtual-human-
- 通用的3d人体模型,文件格式是.3ds,可导入vc中,进行三维人脸建模使用,省去在vc中三维建模的麻烦- 3d human body model in a common file formats .3 ds, import vc 3D face modeling, eliminating the trouble in the three-dimensional modeling vc
HumanModelSimulator
- 人体模型 可以旋转和左右移动 虽然外观简单但是非常适合OPENGL初学者的源码-This is just a heads up to anyone using my 3D math library "kazmath". Kazmath was originally written for Beginning OpenGL Game Programming II but has been continually improved and updated since then. It s now a
key-frame-extraction
- 基于中心距离特征的人体运动序列关键帧提取-Based on center distance characteristics of human motion sequence key frame extraction
java3Dbone-animation
- 这是JAVA3D的人体骨骼动画,作者已开源相应代码,是很好的JAVA3D动画编程案例-This is JAVA3D human skeletal animation, the author has corresponding code, open source is a good JAVA3D animation programming case