搜索资源列表
osgcal-0.2.1.tar
- 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal
基于openGL,VC++6.0的贝塞尔曲面
- 用opengl来画贝塞尔曲线和曲面,并且曲面的不同点的颜色均不同。这是一个画贝塞尔曲面的一个很好的例子。
spvolren_src.zip
- 德国斯图加特大学图形图像方面的技术超牛的,spvolren是他们的开源体绘制,完全基于C和glut,随意跨平台,Stuttgart, Germany University of graphics images technical super cow, spvolren is their open-source volume rendering, based entirely on the C and the glut, casual cross-platform
skyline.rar
- 基于C#的SKYLINE二次开发,学习skyline非常不多的东东!,programm on skyline based on CSharp
sanweixuanzhuan
- 实现三维旋转,拖动鼠标测试。基于C++MFC编写而成,可运行。-Three-dimensional rotation, drag the mouse test. Based on written in C++ MFC, you can run.
3DSystem
- 基于c#和AE开发的三维显示查询等功能,还结合了一个插件-C# and the AE based on the development of three-dimensional display query functions, but also a combination of a plug-in
particleLevelSet3D
- Level Set方法是20世纪90年代很流行的界面追踪技术,国外已有个别实例将此方法应用于不可压缩流体的计算.但其对界面具有抹圆的作用,造成梯度很大的界面失真.Particle Level Set方法可以弥补这一缺陷.在基于欧拉方法求解区域中安插了一定数量的示踪粒子,可以纠正失真效果,能够更丰富的体现流体表面的细节。-Level Set Methods 20 century 90' s are very popular interface tracking technology, for
Billboard
- OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API)。OSG布告板的使用例子程序。-OpenSceneGraph (referred to as OSG) using the OpenGL technology development, is a platform based on C++ Application Programming Interface (API). OSG examples of the use of bullet
OpenGL
- 基于c++和|openGL三维动态库建立的三维可视化场景。-Based on c++, and | openGL libraries establishment of three-dimensional dynamic three-dimensional visualization of the scene.
02_WalkByOrder
- 基于C++和DIRECTX9的3D人物行走模型 -the 3D character walking models based on C++ and DIRECTX9
MeshAnimation
- 一个基于c++的Direct 3D代码,内容是一个3D模型在草地上行走-A Based on the Direct 3D c++ code, the content is a 3D model walking on the grass
line_cartoon
- 基于c++的vtk实例,对于初学者非常有帮助。-Animation based on c, vtk instance, for vtk beginner is very helpful.
3D
- 基于C++开发的图形的3d变换。有基本的2d变换功能,还有加入了翻转等-C++ development of graphics-based 3d transform. 2d transform as well as adding a flip
Mufire
- 基于c++6.0的MFC框架编写了粒子模拟火焰,简单的可视化效果-Based the MFC framework c++6.0 prepared particle simulation flame, simple visualization
water-opengl
- 基于C++,opengl的3d水波编程,自动生成纹理,或者通过给定纹理,达到逼真效果。-Based on C++, opengl 3d wave of programming, automatically generate textures, or by a given texture, to achieve realistic results.
cloud-point
- 此代码基于c++标准库,opencv和pcl点云库,可实现对摄像头调参,调用摄像头视频并读取画面中点的三维坐标获取点云数据-This code is based on c++ standard library, opencv and pcl point cloud library, can achieve the camera tuning, call the camera video and read the middle of the screen coordinates of the th
基于VTK的三维重建
- 利用VTK三维重建软件与VS2010结合,读取格式为1文件的系列图像,并能显示三维重建结果,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read the format of the series of images of 1 files, and can display three-dimensional reconstruction results, the language is C++ lang
基于VTK的三维重建提取骨骼和皮肤
- 利用VTK三维重建软件与VS2010结合,读取系列图像,并能显示三维重建结果,并且可以分别提取皮肤和骨骼,里面包含相应图片,语言为C++语言(Using VTK 3D reconstruction software and VS2010 combination, read a series of images, and can display three-dimensional reconstruction results, and can extract skin and bones, whi
32Ridar
- 32线雷达数据采集程序,基于C/C++实现,雷达种类IBEO(32 line radar data acquisition program, based on C/C++ implementation, radar type IBEO)
MDIDemo
- 基于c#,opengl编写的程序,可以读取stl文件并现出来。(Read the STL file and display it)
