搜索资源列表
pointpick
- 这是vtk结合vc的MFC环境下对重建出来的模型进行空间点的拾取的代码-vc combination of MFC environment for the reconstruction of the model space point of pick up the code
MyD3DLib
- 一个基于Direct3D的适合初学者的图形库 封装了基本的摄影机,拾取,纹理,静态模型加载,顶点索引缓冲区,测试用平面等。
Planets
- OpenGL 选择拾取反馈的例子。鼠标点击,会反馈选择的物体名字。使用环境vc。
wrl_viewer.rar
- 可以实现wrl格式的三维模型输入,并且实现多种功能的显示,用户可以用鼠标键盘与各个模型进行交互,Wrl format can achieve three-dimensional model of input, and achieve multi-functional display, the user can use the mouse to the keyboard to interact with various model
PickDemo02
- 我本人做的一个拾取算法实现的程序,主要是利用鼠标以及摄像机生成的射线进行判断,图像可以用鼠标进行拾取-I do a pickup algorithm procedure, mainly using the mouse and the resulting ray camera to judge, the image can be picked up with the mouse
PICK_MOVE.RAR
- 拾取与拖动结合的例子 鼠标左键点击物体表示选取,选取后可以拖动物体,右键点击物体后选取失效。-Combination of pick-and-drag example Click the left mouse button, said select objects, drag objects can be selected, right-click to select objects after the failure.
clickA3DPoint
- 关于点击拾取点云中的点的代码,使用visualc++编写的,有兴趣的可以关注。-Read on the point cloud data code, the use of visualc++ written to interested attention.
pick_1
- 这个代码是在D3D环境中的拾取功能,通过鼠标的点击来拾取屏幕上的信息-C++ D3D
Pick
- 使用D3D实现的拾取代码,用最简洁的方法实现了拾取运算,并且封装了类。如果有其他用途,直接可以拿这个类去使用。-The use of D3D implementation pickup code, using the most simple way to achieve a pick-up operation, and the packaging of the class. If there are other uses, you can directly take the class to u
Orbit
- 不是用osg自带的sphere,而是自己用osg模拟了球体。球体上的点可以拾取。球体上的点可以编辑-Simulated sphere with osg. Can pick up points on the sphere
project1
- 鼠标在平面内拾取一个位置,然后随机产生点序列,使得该点在平面内做不规则运动。-a parcle moving in a plane randomly
PickDemo
- 本程序演示了D3D中拾取器的功能,共有5个模型,是点选技术的研究的好类子-This program demonstrates the function of D3D in Picker, a total of five models, is a good click technology of sub-categories
pick
- 坐标拾取,在一个场景中同时渲染飞机和奶牛,奶牛刻线显示,当点击鼠标时奶牛上的刻线消失-Coordinates pick up, in a scene while rendering the aircraft and cows, cows engraved lines show when the mouse click on the grooves when the cows disappear
Experiment1
- 对象是三维的 应用不同的投影函数,并可以切换 应用不同的属性函数(颜色等) 具有拾取和拖动的交互功能-Object is to apply a different three-dimensional projection function, and can switch the function to apply a different attribute (color, etc.) with pick up and drag the interactive features
vp_picking
- vega prime 2.0拾取功能的例子源代码,对功能性开发者很有用。-vp2.0 picker example more useful for newer.
PickExample
- D3D中关于鼠标拾取的一个小例子,很简单。-D3D mouse picked up a small example, is very simple.
Project
- 读取3D模型(wrl格式),获取控制网格,拾取控制网格上的顶点,改变其空间位置,相应的模型会随着变形。-Read the 3 d model (WRL format), access control grid, pickup control mesh vertices, and change the space position, the corresponding model with the deformation.
Bubble
- 该功能主要是基于opengl绘制图形并对其进行拾取选择,可以任意移动屏幕上的物体-The main function is based the opengl rendering graphics and its pickup choose, can be any object on a mobile screen
VTKline
- 可以在ply模型上面通过鼠标拾取点,并绘制经过拾取点的线。-In the ply model above through the mouse pickup point, and draw after the pick-up point line.