搜索资源列表
code-for-kinect
- 这里是一些关于kinect开发的程序,是我从很多立方搜集来的,希望正在研究kinect的朋友有帮助!-This is some c++ demo ,which is about kinect development. I downloaded all of them from a lot of places
ShaderPrimerClassic
- 《Shaders for Game Programmers and Artists》及随书源代码,好艰难才搜集到的,本书对Shader入门非常有用-Shaders for Game Programmers and Artists and the book s source code, so difficult to collect it, and this book very useful entry on the Shader
OpenGl-Program
- 在运行程序前需要配置好OpenGL的环境(网上有说明),程序是模拟演唱会的场景,有背景音乐的映衬,有模拟的灯光、台下的观众,鼠标右键改变舞台颜色。通过键盘上下左右键漫游移动,鼠标左键进行旋转。整体式为了学习相关算法原理,在效果方面对所表达的效果显得有点抽象。在文件根目录有OpenGl开发库,在网上搜集资料配置好就可以了。-Good before running the program need to configure the OpenGL environment (online), the p
GA
- 基于遗传算法的图像阈值分割。里面有代码和本人搜集的参考文献,有助于初学者学习。-Based on genetic algorithm for image thresholding. I gathered codes and references which are very helpful for beginners.
