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lizisanshe
- 一个离子散射 有点像是星系爆炸的效果~用的是GDI-an ion scattering Sort of like a galaxy effect of the explosion-using a GDI
myOcean
- 基于OSG和着色语言实现的动态海浪效果,包括光线折射、散射等-OSG and shading language based on the dynamic effect of waves, including light refraction, scattering, etc.
Light_Raytracer
- 原名Light++。是由Werner Benger使用C++语言开发的一个光线追迹类库。代码遵循面向对象设计,能够逼真地仿真出如夕阳照着云层上、光折射出的彩虹等各种复杂的光学折射、散射现象。-The Light++ is an object-oriented raytracer which can raytrace general relativistic sunsets in dispersive media and more. Keywords: raytracing, C++,
Simulation-of-polarized-light
- 模拟偏振光在散射介质中的传播,利用3D给出很好的视觉效果-Simulation of polarized light propagation in scattering medium
nano-gold
- 这是纳米金颗粒的散射实例,在comsol环境下的仿真-nano-gold,comsol,mie scattering
lighting-effects
- 实现DirectX11 中简单的3种光照效果(散射、环境光、镜面高光)。-DirectX11 simple realization of three kinds of lighting effects (diffuse, ambient, specular highlights).
3D_halo_modeling-master
- 模拟小孔或者圆形柱体结构的三维仿真图像,白光入射下的散射分析-Three-dimensional simulation image simulation holes or circular cylindrical structure, under incident white light scattering analysis