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flutterflag
- 在DX3D9中用粒子系统和弹簧结构来构造柔性物体模型.
01_FlutterFlag
- 用D3D中的渲染接口实现柔性物体模拟。(使用可编程渲染管道)-Using D3D rendering interface in the simulation of flexible objects. (Using programmable rendering pipeline)
matching2dSource
- shape maching算法实现的柔性物体变形-the deformable objects based on shape matching
bs
- VRML柔性制造系统的程序,是proe画图转换出来的-VRML ok I KNOW BUT I AM NOT TIME
