搜索资源列表
mpeg4face
- vc写的人脸三维动画合成系统,附有源码和demo,自己下来看吧。-vc write Face Synthesis of 3-D animation system, with source code and demo himself down Look here.
TsaiMethod-v3.0
- 相机标定——Tsai Method 的C源码!!! 希望对大家有用-camera calibration -- Tsai Method of C source code! ! ! We hope to useful
Chapter1Src
- 微软的新作xna c#2005 教程第一课的源码-for Microsoft's new xna c # 2005 Guide to the first lesson of FO
Chapter2Src
- 微软的新作xna c#2005 教程第2课的源码-for Microsoft's new xna c # 2005 Guide Lesson 2 source code
Chapter3Src
- 微软的新作xna c#2005 教程第3课的源码-for Microsoft's new xna c # 2005 Guide to the first three classes FO
Chapter4Src
- 微软的新作xna c#2005 教程第4课的源码-for Microsoft's new xna c # 2005 Guide Lesson Four of the FO
Chapter8_11
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码 -DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD sourc
Chapter12_19
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source,
Chapter20_25
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。20-25 chapter s contents.-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implem
DemXLog
- 从DEM文件中提取中间点集,源码,输出为AVS文件-documents from the DEM extraction intermediate points, source, the output document for AVS
AnIntroductiontoNURBSCCode
- 涵盖了nurbs方面的基本算法,可以把源码直接拷贝到程序中。 Table of Contents Chapter 2 Bezier Curves Chapter 3 B-spline Curves Chapter 4 Rational B-spline (NURBS) Curves Chapter 5 Bezier Surfaces Chapter 6 B-spline Surfaces Chapter 7 Rational B-spline (NURBS) S
C++3D
- 一套C++3D程序设计的示例,绝对真实的源码。-a 3D program design examples, absolutely true source.
GameEngine06
- 第六章源码,游戏框架输入和时钟引擎(CGameEngine_APP CGameEngine_Input CGameEngine_Timer)-Chapter VI source, Game clock input and engines (CGameEngine_APP CGameEngine_I nput CGameEngine_Timer)
DirectX07
- 游戏开发导引第七章源码,三角形面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VII source, triangular surface mapping, a good book, portal not found on the source code, upload it, too (a total of more than 10 trillion) download diffic
DirectX08
- 游戏开发导引第八章源码,立体面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VIII source, three-dimensional surface rendering, a very good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) d
DirectX10
- 游戏开发导引第十章源码,纹理贴图,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 10 source, texture mapping, a good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) download difficu
DirectX11
- 游戏开发导引第11章源码,颜色混合,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 11 of the source code, color mixing, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, bu
DirectX12
- 游戏开发导引第12章源码,网格应用,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 12 source, grid, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but separated from Bud
DirectX13
- 游戏开发导引第13章源码,骨骼动画,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 13 source, skeletal animation, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but sepa
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but