搜索资源列表
Codejin
- 读取VRML文件的源码,已经经过测试,非常只好用,有行都的读者可以-VRML file to read the source code has been tested, very had to use a row of the readers can try
Introduction.To.Direct3D9
- 3D游戏程序设计入门(DirectX® 9.0)翁云兵 含每章源码-Introduction.To.Direct3D9 including source code
3ds
- .3ds文件格式说明及读取的源码,在文档中。在三维图形处理是必须的。-.3 Ds file format descr iptions and to read the source code, in the document. In the three-dimensional graphics processing is required.
VisualCOpenGL
- Visual C++高级编程技术--OpenGL篇,费广正编写,随书源码,编译后可以直接运行。-Visual C++ Advanced Programming Techniques- OpenGL articles, charges widely being prepared, as the book source code, compiled to run directly.
Display3DS
- 使用OpenGL来打开并显示3DS文件的MFC程序,使用VC++编程,内含EXE及源码-The use of OpenGL to open and display 3DS file MFC programs, use the VC++ program that contains EXE and source code
ParticleEngine_demo
- 粒子系统的源码,在图形学中用处很大 Particle System可以说是一种基于物理模型来解决问题的方法 子运动(变化)的规则可以很简单也可以很复杂,这取决你所模拟的对象。举例来说,在对FireWorks(烟火)的模拟中,我们可以让烟火由上百个小的粒子组成,每个粒子都具有以下一些属性及其规则(对各个属性施加不同的规则,就可以获得不同形态的烟火): -Partical engine
haijunjiaochengyuanma
- 海军教程源码对osg的初学者有很大的帮助,让你学会编写第一个osg程序-Navy source of osg beginner tutorial very helpful, so that you learn to write the first one osg program
osghaijunjiaochen
- 海军教程与海军教程源码配套使用,对osg的初学者有很大的帮助-Navy Tutorial Tutorial source code with the Navy supporting the use of the osg' s very helpful to beginners
osg_dragger_analysis
- openscenegraph 源码分析 dragger部分-openscenegraph source code analysis dragger part of the
OSG_dragger_1
- OpenSceneGraph 源码分析 dragger 部分 1简介-OpenSceneGraph source code analysis dragger part of an Introduction
OSG_dragger_PointerInfo
- OpenSceneGraph 源码分析 dragger 部分 pointinfo-OpenSceneGraph source code analysis dragger part pointinfo
raytracer1
- 光线追踪源码,用visual studial C++ 6.0开发-ray trace
ogreopcode
- OGRE的源码解析,里面包含了多种碰撞检测的事例。-OGRE source code analysis, which contains a variety of examples of collision detection.
d3d9d
- 这个文件是d3d9d.lib的反编译文件,d3d9d.lib是direct3d的一个重要文件,通过阅读它的源码实现,可以让你更加清楚direct3d的原理-This file is the anti-d3d9d.lib build file, d3d9d.lib is direct3d an important document, by reading its source code implementation, allowing you more clearly the principle
BookCode
- 3D游戏程序入门随书源码。应用DirectX9.0图形库开发,包含各章节源代码。-Introduction to 3D game programming source code with the book. Application of DirectX9.0 graphics library development, each chapter contains the source code.
MFC_OSG
- mfc与osg单文档源码 实现显示图形,ive格式文件-mfc and osg single document source to achieve display graphics, ive format
balls
- 很详细的一个c++开发环境下的三维动画图形的源码 -In great detail a c++ development environment of the three-dimensional animated graphics source
3D
- 这是虚拟现实的一个例程!主要包含了一些源码以及主要的贴图!-this is for vrml pg!
TianWai3D
- 一个3Ddemo 带源码。模防魔兽世界 是一个很好的学习示例程序,有粒子特效。 地形-1 3Ddemo with a source. Die Anti-World of Warcraft
Globe
- 球体的透视图绘制和消隐算法的实现,程序中菜单可以设置球体的半径,颜色和视点的位置,通过键盘上的方向键可以实现球体的移动,W、S、A、D键可以实现球体的旋转,源码中也有详细的注释,算法设计思想可以参考help.doc文档-Sphere perspective drawing and blanking algorithm implementation, the program menu, you can set the sphere radius, color, and the location o