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SPRING_VC2005
- 使用Visual C++语言实现了一个弹簧模拟系统,通过将弹簧上的作用力与弹簧的形变相关联,实现动态的弹簧模型仿真,可以方便地在该系统之上实现更多的应用-Using Visual C++ language, a spring simulation system, by the spring force on the deformation associated with the spring, the spring model of dynamic simulation, the system
Particle-System
- D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
