搜索资源列表
PlyViewer(DirectX)
- 3D mesh model view, with directx 9.0 and another with openGL, you can compare the differences between them
PhysXTriangleMesh
- Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Triangle Mesh(带执行文件)
CHAPTER04
- opengl实现的三维地形的绘制,包括地形网格的生成,地形的绘制-opengl achieve three-dimensional terrain mapping, including the generation of the terrain mesh, terrain rendering
simplification
- 三角片图形简化源代码,使用vc++和OpenGL开发,功能强大-Triangle mesh simplification source code,developed by visual c++ and opengl,it s very useful!
COpenGL
- 结合MFC和opengl编程,可以显示网格,网格的格式为obj # 顶点数 面片数 v....f-Combination of MFC and opengl programming, you can display the mesh, the mesh format obj# Vertices few patches v. ... f. ...
MeshViewer
- 3D mesh 浏览工具,需要OpenMesh的支持-3d Mesh Viewer OpenMesh & OpenGL
LoadObj
- VC++ 结合OpenGL 实现.obj mesh文件的读取,并设有摄像机调整等功能-VC++ combine OpenGL implementation obj mesh file read and has a camera adjustment functions
mesh.tar
- 网格简化程序,将标准的obj三维模型文件简化成为包含三角面片较少的三维模型,之后通过opengl显示出来。采用的主要算法为边坍缩算法。-Mesh simplification of procedures, the obj 3D model file standard simplified 3D model contains triangles become less, then through the OpenGL display. The main algorithm uses edge co
