搜索资源列表
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卡通渲染,用directx制作的卡通渲染源代码-cartoon rendering, using DirectX produced a cartoon rendering source code
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ATL写的基于DirectX的 游戏引擎源代码.zip-ATL was based on the DirectX game engine source code. Zip
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DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码
-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD sourc
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天空盒源代码(DirectX和OpenGL的都有),Sky Box source code (DirectX and OpenGL, both)
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《DirectX 9.0 3D 游戏开发编程基础》的所有源代码,适合入门及提高,结合书本的话效果更佳。,《DirectX 9.0 3D game development program based 》 all source code, suitable for entry and upgraded, and if combined with better books.
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Bumpmapping is an advanced multitexture blending technique that can be used
to render the appearance of rough, bumpy surfaces. The bump map itself is a
texture that stores the perturbation data. Bumpmapping requires two
textures, actually.
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DirectX 3D图形与动画程序设计 源代码
包含有所有示例程序的完整内容(工程文件、源代码文件、可执行文件以及运行效果图片文件等)、示例程序目录和简要说明文件
各章的各示例程序也保存在各自的相应目录下,各示例程序相对独立,可以独立编译、调试和运行。-DirectX 3D graphics and animation program has all the source code contains the full content of the sample programs (eng
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"DirectShow Development Guide" * Author : Lu Qiming (a) JIN Bang fly (Revision) * Synopsis : The book is DirectX 9.0 SDK version, modeled The contents cover almost the Windows platform using DirectShow coding for the C side aspect. The book is divide
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3D游戏程序设计入门(DirectX® 9.0)翁云兵 含每章源码-Introduction.To.Direct3D9 including source code
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自然现象模拟
《精通DirectX》第27章源码-Natural phenomena simulation " proficient in DirectX" Chapter 27 source code
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《精通DirectX 3D》15 粒子系统 源代码-" Proficient in DirectX 3D" 15 Particle System Source Code
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DirectX 11 SDK 自创例子 源码-DirectX 11 SDK create their own source code examples
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Directx 3D HLSL高级实例精讲第12章源码-12_骨骼动画__.exe-Directx 3D HLSL senior source code examples succinctly Chapter 12-12_ skeletal animation __.exe
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3dmax转换.x文件的转换插件源代码,可提供参考如何解析3dmax格式文件的方式。-3dmax file format tranform to directx .x file source code
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D3D13相关学习资料以及源码,方便快速学习DirectX12,用于游戏开发(D3D13 related learning materials, as well as source code)
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