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polygonclip_demo
- Polygon clipping is one of those humble tasks computers do all the time. It s a basic operation in creating graphic output of all kinds. There are several well-known polygon clipping algorithms, each having its strengths and weaknesses. The oldest on
line1
- 一个简单的画直线程序,给出了绘制直线的三种不通算法-painting a simple linear process, given the three linear mapping algorithm unreasonable
figure-ron
- 通过实现这个二维图形编辑系统,掌握图形的生成算法,图形变换,图形文件存储,多边形填充等方面的知识。这个系统要求用户界面设计合理,图形绘制算法效率高,能完成简单二维图形的绘制、变换、坐标变换、图案填充等功能-through the realization of the two-dimensional graphics editing system, master graphics algorithm for the generation, transformation graphics, grap
jisuanji1tuxingxue1
- 这是我的计算机图形学课程设计,实现了简单的画图功能。用面向对象语言和面向对象程序设计方法完成一个画图应用系统的分析、设计和实施,实现对象的基本插入、删除、修改、查询 和对象的永久保存等功能。通过课程设计使学生掌握面向对象编程技术、语言的GUI编程、常用类库的使用、应用系统的开发过程和常用的画图算法,如画圆、画直线、画矩形、填充等。-This is my computer graphics curriculum design, realization of a simple drawing fun
MidpintLine_win
- 我的图形学实验作业, 是一个简单的范例, 但有最基本的框架 中点画线算法.-my graphics experimental operations, is a simple example, but the basic framework dotted line algorithm.
Cohen-Sutherland
- Cohen-Sutherland算法,有一些简单的交互-Cohen-Sutherland algorithm, there are some simple interactive
mytree2
- 使用分形迭代算法,画出一棵简单的分支的树。没有树叶。顶端形成扇形,类似银杏树叶。-use fractal iterative algorithm, to give a simple tree branch. No leaves. Fan top form, similar ginkgo leaves.
tuxingsuanfa
- 一个图形的2值算法,很简单也没什么可以说的-one of the two graphics algorithm is very simple : there is not much to be said
2007quxian-clPlot
- 图形学中常用的曲线算法实现程序。操作简单,我自己写的,有一定参考价值。-used in graphics curve algorithm procedures. Simple operation, I wrote it myself, a certain reference value.
Computer_Graphics_Algorithm
- 该程序实现了图形学中的一些算法,如画线、画圆,填充、直线多边形、扫描转换,扫描线消隐算法以及一个简单的Gouraud光照模型。-the realization of a number of graphics algorithms, painting lines, the Circle, filling, linear polygon scan conversion, Lines scanning algorithm and a simple scan illumination model.
tuxingtianc
- 一个简单的图形填充算法,源代码如文档中所述!-a simple graphical filling algorithm source code files as described!
graph
- 一个简单的绘图工具的实现 可以参考学习图形学基本算法-a simple drawing tools can refer to the realization of the basic graphics learning algorithm
ComputerGraphics
- 图形学中简单图形的生成。画线,画圆,画椭圆。DDA,Bresenham,中点算法。-Simple graphics to generate graphics. Painting line, circle, oval painting. DDA, Bresenham, the mid-point algorithm.
ThreeBsplinecurve
- 用VC++写的三次B样条曲线算法,能够实现与控制多边形的外形更接近,局部修改能力 任意形状,包括尖点、直线的曲线,易于拼接,阶次低,与型值点数目无关,计算简便-Using VC++ to write the three B-spline curve algorithm, can be achieved with the control polygon is closer to the shape, the capacity of local modification of arbitrary
cSHARPSNOW
- 用来判断点与图形间的关系,非常简便的算法-Points used to determine the relationship between and graphics, very simple algorithm
GeoDrawingBean
- 2D/3D演算法動畫系統,可編輯簡單2D與3D簡單幾何元件-2D/3D algorithm animation system, can edit simple 2D and 3D simple geometric components
rubber-band-drawn
- 计算机图形学种子填充四联通算法的简单实现(橡皮筋画直线法,图像的重绘与再现,种子填充四联通算法的简单实现) -Computer Graphics Interchange 4 seed fill algorithm is a simple realization of (rubber band drawn straight-line method, the image of the redraw and reproduction of seed fill algorithm is a simple
circle
- 计算机图形学画圆算法,供简单的学习参考用-Computer Graphics Algorithm for Circle, for a simple learning reference
CG-draw-a-circle.cpp
- 计算机图形学,画圆的最简单算法,不太简介,初学者可以参考-Computer graphics, circle the most simple algorithm, not profiles, beginners can refer to
Seed-filling-the-scan-line-algorithm
- 计算机图像学中的简单实用的种子填充扫描线算法-Simple and practical in the seed in the school of computer image to fill the scan line algorithm
