搜索资源列表
BeatMouse
- 打地鼠C#开发版本用于理论实践一体化课程
WhackAMole
- 打地鼠游戏源代码,供游戏开发者参考学习使用。-Playing hamster game source code for game developers to refer to learning to use.
game_Ex
- VB寫的一些小遊戲包含坦克大戰貪食蛇打地鼠-VB GAME
mole_SUCCEED_ADV
- 汇编语言编写的打地鼠游戏,用于MCS-51单片机-Whac-a-mole, written in assembly language for the MCS-51 microcontroller
jsdadishi
- 打地鼠 游戏js代码块 充分说明了打地鼠游戏的构造思想-Gophers game structure thinking play hamster game js code block
KillMouse8.2
- 打地鼠源程序,基于labview8.2,有小bug不影响操作-kill mouse
design
- 打地鼠游戏,LabView2011版本书写,计时20秒,记录得分-Fighting to control the game, LabView2011 version writing, timing 20 seconds, record score
mouse
- 这是一款简易的打地鼠小游戏,面板较简单。-This is a simple game to play hamster, the panel is relatively simple.
Mouse-Game
- 一款很小的打地鼠游戏代码,里面有CopyRect方法的运用-A small play hamster game code, the use of which has CopyRect methods
hit-mouse
- 经典打地鼠游戏,包括2个vi,和两个ctl文件,非常好玩的游戏-Classic play hamster games, including two vi, and two ctl file, very fun game
dadishu-labview
- 打地鼠游戏labview 源代码 帮助你学校labview-dadishu labview
dadishu
- 打地鼠,是一个结合LabVIEW的简单,益智的小游戏,容易上手,实用性相比较高。-Playing hamster, is a combination of LabVIEW simple puzzle game, easy to use, practical, compared to higher.
hitmouse
- 用鼠标操作的打地鼠VI程序,可以实现基本功能计数、得分等功能,想要拓展功能兼容myDAQ需要在此程序基础上进行进一步修改。-Use the mouse to operate the gophers VI program, you can realize the basic functions of counting, scoring, required in this program technology to modify the game by myDAQ.
mousegame
- labview编译下的打地鼠程序,适合初学者自己学习-Mousegame in labview
dadishu
- 制作打地鼠小游戏,能力有限,仅供参考,欢迎指教-Make whack-a-mole game, ability is limited, for reference only, welcome your guidance
dadishu
- 用labview制作的一个非常简单的打地鼠游戏-Made of labview is a very simple game of whack-a-mole
Play-Hamster-Game
- 简单的打地鼠小游戏,点击地鼠图片可得分,可进一步开发。-Simple game play hamster, mouse click to images can score, can be further developed.
dadishu
- 打地鼠基于fpga采用verilog语言编写而成-Playing hamster on fpga using verilog language written in
Hit-Mouse
- labview开发的打地鼠实例游戏,适合初学者了解labview强大的功用-Play hamster game example
打地鼠游戏
- 此程序采用获取鼠标的点击状态与位置来确认是否打中地鼠,地鼠随机出现1-5只,全部点击完所有地鼠后会刷新新的地鼠出现,每次击中则击中次数加一,击中次数/地鼠出现次数=击中率。