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20031229295540
- 《疯狂坦克III》游戏设计方案,可以参考下 -"Fengjuetanke III" game design programs, they can refer to the next
wangluoyouxikaifa
- 《网络游戏开发》内容简介: 网络游戏开发 WinSock2 游戏编程 网络游戏开发 101 异步 Sockets 编程指南 多用户的服务器/客户模式聊天工具的开发 TCP/IP 协议介绍摘要 如何设计一个多人游戏 多人游戏的本质 制作一套网络消息引擎 使用统计学来预测网络上游戏者的动作 如何排除网络延迟 -"network game development" bri
3Dtuxing
- 游戏和图形学的3D数学入门教程 3D Math Primer for Graphics and Game Development-games and 3D graphics mathematical induction Guide 3D Math Primer for Graphi cs and Game Development
digitalgame
- DIGITAL GAME!一个拔河比赛,有意思!很好!-DIGITAL naGames! A tug-of-war competitions, interesting! Good!
Direct3D_PDF
- Direct3D编程与三维游戏中的图形技术 微软亚洲研究院陈刚主讲-Direct3D programming and 3D game graphics technology Microsoft Asia Research Institute conducted Chen Gang
XUXIZHUANYEKECHENG
- 游戏开发基础:游戏架构设计与策划 游戏运营管理 游戏开发基础-程序 -based game development : game design and planning framework for game operators in the development of games based management-procedures
lianliankan_suanfa
- 小游戏连连看游戏的算法PPT演示,分析了在连连看程序中的三级检验。-small game Lianliankan games algorithm PPT demonstration in Lianliankan analysis of the procedures in three tests.
tankdesign
- 疯狂坦克游戏设计方案,很详细的喔!适合做游戏策划的.-Fengjuetanke game design, detailed! Planning for the games.
bigworld_chinese_brochure_v04_medres_locked
- 《天下贰》《创世online》等使用的网络游戏引擎BIGWORLD的官方介绍。-"History of the world" and "Creation online" use of the network game engine BIGWORLD official introduced.
ParaEngineHC(2006.9.22)
- ParaEngine网络游戏引擎官方画册。-ParaEngine network game engine official album.
Kidsmovie
- 基于ParaEngine网络游戏引擎的产品《KidsMovie》儿童动漫展示平台宣传画册。-ParaEngine network based on the game engine products "KidsMovie" track children display platform publicity brochure.
Zelda3
- VB 源代码 是一个象Zelda 3的RGP游戏 -VB source code is like a Zelda game three of RGP
shipinchuanshuyingjian
- linux开发必看的一篇论文,内容详细,介绍了嵌入式系统开发的流程,还包含多个源码-linux development watched every game of a thesis, as detailed on the embedded system development process, also includes a number of FOSS
waiguajiaocheng
- 学习制作外挂,其实是学习一门网络技术,不是仅仅是游戏!-study extrapolated production, in fact, is a learning network technology, it is not just a game!
MineSweeping_Java
- Java版仿Windows自带小游戏——扫雷-Java version of Windows, bringing their small imitation game -- mine
RPGyuan_li
- RPG游戏引擎的设计原理`希望对需要的朋友有帮助`-RPG game engine design principle of `hope that the friends have to help`
FPS
- 如何控制游戏中的FPS -how to control the game FPS how to control the game FPS
SLGGame
- 介绍SLG游戏中的路径选择的程序,有模糊算法的部分。-SLG game on the path chosen for the procedure, fuzzy algorithm part.
2DGameRef
- 一个2D游戏开发的完整描述。其中包括场景编辑,道具编辑,角色编辑,事件编辑。亦在源码区上传源码。-a 2D game development complete descr iption. Scene including editors, editorial props, role editors, editorial incident. Also the source area upload source.
lovehui
- 俄罗斯方块.............用方向键控制游戏的全过程-... ... . Russian box with key control the entire process of the game ...