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  1. DirectX_9.0_3D_game

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  2. 本书主要介绍Direct X编程技术,开发使用Visual C++6.0,主要开发一些小游戏-The book introduces Direct X programming techniques, developers using Visual C++6.0 main developed some small game
  3. 所属分类:software engineering

    • 发布日期:2017-11-10
    • 文件大小:4.49mb
    • 提供者:十里荷阳
  1. Game-Programming-All-In-One-(Premier-Press--2002)

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  2. An easy one book about Direct X. Show first more about 2d programming and after shows about direct audio, direct input and finally end with some 3d programming techniques.
  3. 所属分类:software engineering

    • 发布日期:2017-11-10
    • 文件大小:8.34mb
    • 提供者:Igor
  1. ai

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  2. 人工智能技术给 游戏编码开发者, Mat Buckland-AI Techniques For Game Programming , Mat Buckland
  3. 所属分类:software engineering

    • 发布日期:2017-05-19
    • 文件大小:5.1mb
    • 提供者:rincon
  1. AI-Techniques-for-Game-Programming

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  2. Excellent book on Game AI and programmign games. Given by lecturer, open source. Scanned and verified with Avast Antivirus.
  3. 所属分类:software engineering

    • 发布日期:2017-05-18
    • 文件大小:4.66mb
    • 提供者:Bosca
  1. Mathematics-for-3D-Game-Programming-and-Computer-

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  2. Mathematics for 3D Game Programming and Computer Graphics, Third Edition By Eric Lengyel Overview: This book illustrates mathematical techniques that a software engineer would need to develop a professional-quality 3D graphics engine. Pa
  3. 所属分类:software engineering

    • 发布日期:2017-05-26
    • 文件大小:8.39mb
    • 提供者:Leganola Aston
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