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本书主要介绍Direct X编程技术,开发使用Visual C++6.0,主要开发一些小游戏-The book introduces Direct X programming techniques, developers using Visual C++6.0 main developed some small game
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An easy one book about Direct X. Show first more about 2d programming and after shows about direct audio, direct input and finally end with some 3d programming techniques.
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人工智能技术给 游戏编码开发者, Mat Buckland-AI Techniques For Game Programming , Mat Buckland
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Excellent book on Game AI and programmign games. Given by lecturer, open source. Scanned and verified with Avast Antivirus.
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Mathematics for 3D Game Programming
and Computer Graphics, Third Edition
By Eric Lengyel
Overview:
This book illustrates mathematical techniques that a software engineer would
need to develop a professional-quality 3D graphics engine. Pa
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