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The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL
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讨论了在PC机上实现无人机虚拟现实仿真的系统结构、实现平台、模型和仿真数据库的组织实现方法。讨论了图形仿真各个子模块
的实现方法,并解决了无人机模型的位姿自动校准问题。-Discusses the implementation of the system structure UAV virtual reality simulation on the PC, to achieve organizational platform, modeling and simulation impleme
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利用quartus软件利用仿真在软件虚拟界面设计实现一个能显示00. 00.00 秒(百分之一秒)到59.59.99 秒。-Use quartus software using simulation software design and implementation of a virtual interface can display 00. 00.00 seconds (hundredths of a second) to 59.59.99 seconds.
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