搜索资源列表
SIFT-3D
- 基于SIFT特征提取_数字条纹投影的自适应3D人脸识别-Self-Adaptive 3D Face Recognition Using SIFT Extraction Based on Digital Fringe Projection
3D-Multiplayer-Racing-Game
- Building a multi player 3d Racing Game using VC-Building a multi player 3d Racing Game using VC++
3D-SLAM
- 基于EKF的3D SALM的环境重建.一篇英文论文。如果需要可以学习一下。-EKF-based 3D SLAM for structured environment reconstruction
3D-face-recognition-papers
- 3D人像识别论文3D face recognition papers-3D face recognition papers
3D-racing_OpenGL_Win32
- 3D赛车游戏源码_OpenGL_Win32-3D racing game source code _OpenGL_Win32
2D-to-3D-Video-Conversion-System
- An Ultra Low Cost 2D-to-3D Video Conversion System
3D-Printing
- 3D打印机的概述论文,简单易用,交作业专用-3D printer overview papers, easy to use, dedicated homework
3D-with-the--view-range
- CGAL 系列 .视角范围内的3D剪裁 ppt c++ 技术方案-3D with the view range calulation plan
3D-glass-rule
- 通用型3D眼镜软件流程 -Universal 3D glasses software process
3D-reconstruction
- 讓下載者能利用此PPT來做出3D立體圖形出來,或下載者可從此PPT學習到3D立體圖形的相關資訊-Let those who can take advantage of this download PPT to make a 3D stereoscopic graphics out, or download may learn from PPT to 3D stereoscopic graphics information
3D-display-technology-and-3D-TV
- 3D显示技术说明以及3D电视机原理,本文将从目前市面上的3D 显示技术出发,阐明3D 显示的各种原理和优缺点。同 时介绍涉及关于3D 输入和显示方面的知识,例如HDMI 1.4A 规范中增加的3D 视频规格, 以及3D 终端显示方面的知识,例如120Hz 和240Hz 屏的3D 处理、mini-LVDS、V-by-One、 Internal DisplayPort (iDP™ )等技术-3D display technology descr iption and schem
3D-Scene-Rotation-of-OpenGL
- 一篇基于OpenGL视点坐标系的三维场景旋转算法的文章-Algorithm of 3D Scene Rotation Based on Eye Coordinate of OpenGL
3D-debugging
- 3d调试技巧,网上收集的,需要了解的可以下载。-3d debugging skills
3D-Game-Development-Series
- 3D游戏入门介绍 3D游戏入门介绍-Introduction to 3D games 3D games 3D games introduction to introduction to
3D-game-development-Daquan
- 3D game development Daquan advanced piece 3D game development Daquan advanced piece-3D game development Daquan advanced piece 3D game development Daquan advanced piece 3D game development Daquan advanced piece
3D-Game-Programming
- [英文游戏编程图书全集].3D Game Programming All In One 2nd, -[English game programming books Collection] .3 D Game Programming All In One 2n
3D-models-
- 基于三维模型和仿射对应原理的人脸姿态估计方法-Based on 3D models and affine correspondence principle face pose estimation method
Rapid-2D-to-3D-Conversion
- Rapid 2D to 3D Conversion
3D-Adventage-technology
- 介绍3D技术的发展历史与沿革,研究3D视觉的参考文件-3D advantage technology, introduce 3D technology develop history, it is the reference for 3D technology research.
naked-eye-3D
- 裸眼3D参考资料,对於光闸式与透镜式的裸眼3D技术,有详细的介绍-the reference of the naked eye 3D, it is also introduce the barrier and lenticular lens tecnology very detail.