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IO-BEEP
- 用I/O口控制蜂鸣器的简单C原码,大家可以下载下来参考,程序简单,易实现。-using I / O population control buzzer sounded simple original C code, you can download the reference procedures are simple and easy to achieve.
IO-Model
- HE48R/E05A 实现I/O模式的工作原理-HE48R/E05A realize I / O model of principle
51led
- 80C51的串行通信口是一个功能强大的通信口,而且是相当好用的通信口,用于显示驱动电路再合适不过了,下面我们就根据这种需要设计一个用两个串行通信口线加上两根普通I/O口,设计一个4位LED显示电路。当然只要再加上两根I/O口线即可轻易实现8位LED的显示电路。 -80C51 Serial Communications mouth is a powerful communications mouth, but is very handy communications mouth, for t
WindowsNetAndConmunicationDesign
- 讲述Windows网络程序设计的入门教程,展示了各种Windows I/O的方法,详细说明了高性能可伸缩性服务器的开发过程,并给出详细的实现代码。将编程方法、网络协议和应用实例有机组合起来,详细介绍了Internet广播和IP多播、原始套接字、SPI、LAN和WAN上的扫描和侦测技术、网络数据的窃取和保护、ARP欺骗、IP欺骗等。详细演示了协议驱动的开发过程,介绍了NDIS编程接口。在编程实践中学习P2P程序设计、讨论了穿透防火墙、NAT等直接建立UDP和TCP连接的各种方案。包含了Window
WritingDSPBIOSDeviceDriversforBlockIO
- This application note describes a method for developing block-oriented I/O device drivers for applications that use the DSP/BIOS real-time kernel and includes examples that run with Code Composer Studio v2.1 on the Texas Instruments TMS320C5402 a
at24c256
- 通过AT89S52的I/O口模拟IIC接口,读写控制AT24C256,适用于AT24C64、AT24C256、At24C512-AT89S52 through the I / O interface IIC mouth simulation, control AT24C256 Applications read and write, apply to the AT24C64, AT24C256 Applications, At24C512
RwV015
- RW - Read & Write utility, for hardware engineers, firmware (BIOS) engineers, driver developers, QA engineers, performance test engineers, diagnostic engineers, etc., This utility access almost all the computer hardware, including PCI (PCI Express),
TankerNet
- 与经典的《坦克大战》类似的游戏。这是一个4人对战的游戏,4个玩家两两一组,率先攻击到对方鹰巢的一组玩架获胜。它是一个C/S结构的网络游戏,它的网络部分是用重叠I/O的Socket实现的。。。编译要安装Direct8.0或以上。-with the classic "Tankedaizhan" similar game. This is a four-person war game, four players on February 21 group, the first to
IOtoSerial
- 用I/O口实现串口通信,通过8051实现,编译环境 keil C51。-using I / O Serial Communication mouth, through 8051 realization keil C51 compiler environment.
ostream
- 在include/adm/io.h里定义。 inb_p()、outb_p()与inb()、outb_p()的不同在于前者在存取I/O时有等待(pause)一适应慢速的I/O设备。 -the include / adm / io.h Lane definition. Inb_p (), outb_p () and quick (), outb_p () different is that the former access to the I / O wait time (pause)
soft_ad_c
- 软件A/D所能实现的精度有限,测量电压范围是2-15V, 而且速度低(约1KHz),但仅用一个电容和一个电阻的诱惑 力,我想大虾您会笑纳的。用于某些场合是有用的。 原理是利用470K电阻对1uF电容充电,利用P0.0口作为检测电压, 当电压低于1/3 VCC时,P0.0读入的I/O电平为0,当充电电压超过 1/3 VCC时,P0.0读入的I/O电平为1。通过测量此过程所用的时间, 就能判断输入电压(需要换算)。 程序的编写用定时器0实现-Software
LCB08
- 地磁炉控制程序 (带三位8字数码管显示,MCU用HOLTEK 46R47,18PIN,8M晶振,取消所有I/O口的内部上拉电阻)-geomagnetic furnace control procedures (with three eight characters Digital Display, MCU with HOLTEK 46R47. 18PIN, 8M Oscillator, the abolition of all I / O I draw the internal resistan
IOkou
- 来回跳变程序,即不断变换位置,简单易学,可作为学习I/O口用-jump back and forth procedures that the constantly changing positions, and is easy to be a learning I / O mouth
SignleChip-PIC
- 单片机工业控制板,具备I/O,KEYBOARD,步进电机伺服电机等功能-SCM industrial control panel, with I / O, KEYBOARD, stepper motor servo motor function
handup_clock
- 基于51单片机的多功能数字钟。时间,年月日,多组闹钟,议程。且外接24C04的EEPROM后可保存设置。蜂鸣器由I/O口接三极管放大后驱动。-51 microcontroller-based multifunctional digital clock. Time, date, multiple alarm clocks, and the agenda. 24 C04 and external EEPROM kept after setting up. The buzzer sounded by
PhilipsPrinter
- philips am7 打印机驱动源码,直接针对I/O 进行编程的典范,简单明了-philips am7 printer driver source code, aimed at I / O programming model for simple and clear
lpc2131lcd1602ok1
- 在LPC2132上实现I/O方式的LCD1602显示-in LPC2132 realize I / O modes of LCD1602 show
AVR-v_UART
- 在一些应用中,经常要用到双串口,但是一般单片机只提供一个串口,其实完全可以用普通I/O口模拟一个串口。这里介绍一个用AVR单片机模拟的串口程序.-in some applications, the regular use of the dual serial port, but most only provide a microcontroller serial, In fact, the general can use I / O simulation of a serial mouth. H
IOmnchk
- 用单片机I/O口模拟串口通信,有两种方法,节省硬件,实现简单。-MCU I / O simulation mouth serial communication, there are two ways to save hardware, simple implementation.
Windows2000-IODeviceDriverDesigns
- WINDOWS I/O驱动基于(WMD)的结构设计,从设备的创建和初始化,硬件的访问,资源的分配,和应用程序的接口-Windows I / O-driven view of (WMD) in structural design, equipment from the creation and initialization, Hardware visit, the allocation of resources, and application program interfaces