搜索资源列表
Delphi_Tutorials_d3dExamples
- DELPHI编写的d3d开发例子-prepared by the example of the development of D3D
D3D-CF-Delphi.rar
- D3D透视,可以用于穿越火线游戏,一个小东西,很简单的东西,D3D perspective, can be used to cross the Line of Fire Games, a small thing, very simple things
D3D-CF-Delphi
- CF透视挂源码。。 Delphi的-CF hang Source Perspective
D3D
- D3D透视DLL源码-DELPHI版 支持CS CF CSOL-D3D perspective DLL source-DELPHI version supports CS CF CSOL
Asphyre_D3d8
- 大名鼎鼎Asphyre的delphi 3d游戏开发引擎,可以的是不支持d3d8(direct8),现在可以了,经我修改使Asphyre能支持了-Asphyre of the famous game developer delphi 3d engine, you can not support the d3d8 (direct8), can now, with my modifications to make to support the Asphyre
D3DDev
- These are my drawing functions. Very bad, but ppl may use it. You have to make the header file on your own. It s not too hard! Make a class, or namespace. Or just remove all D3D:: from the functions :) Hope you like it :D
Server
- sockt 5 代理服务器服务端程序,欢迎下载测试使用-In some graphics programs to run on a very low frame rate (FPS less than 10), which is due to create a D3D device caused by the vertical sync, I do not want to correct, and are interested in what can be changed. Repeat: th
Basic3D
- 一个基于ASPHYRE的D3D游戏示例,可以帮助新手学习DELPHI编游戏-A game based on ASPHYRE the D3D examples compiled to help the novice learn the game DELPHI
Delphi-D3D-Base
- 用于DX游戏截图用,分析D3DHook,收集自互联网-For DX-game screenshots, analysis D3DHook
delphiUes3DPFfreetype
- 在delphi中使用freetype对D3D绘字优化 附带需要用到的头和DLL,不过字体没有带,请自己复制win32下的-uses freetype to delphi
Delphi
- D3D传奇插件D源码,可以编写M2,要的快下啊-D3D legendary plug-D source, you can write M2, fast under ah ~ ~ ~ ~ ~ ~ ~
3D
- delphi 实现d3d三角型,d3d最小系统的实现
3D-colorkey
- delphi 通过d3d实现ddraw一样的colorkey功能-By d3d delphi colorkey achieve the same functionality ddraw
Plugin(Delphi)
- D3D引擎M2 功能插件示例 引擎是收费的 插件是免费的 只要插件足够强大那么你也可以做出一个新的游戏-D3D engine features plug-in sample M2
D3D8Hook_Delphi
- D3D8 HOOK绘制MENU、修改定义、可换成其他d3d版本(D3D8 HOOK draws MENU, modifies definitions, and can be changed to other D3D versions)
E_DirectX
- E_DirectX 2.0 更新日志 - 2015-03-21 12:50 以下更改相对于 E_D3D9 1.0正式版: 1:[!]"E_D3D9" 改名为“E_DirectX".为其他DirectX组件作准备. 2:[!]调用"d3dx9_42.dll"库改为"d3dx9_39.dll"库.直接影响相关的ID3DX...类. 3:[!]优化各类(修改为继承),删除与基类重复的方法,相对减少源码体积(不