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pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shade
capsample_src.zip
- This article tries to explain how to capture video and frames simultaneously. It is based on SampleGrabber program done by NETMaster and DirectX.Capture by Brian Low. The root of all of this was the amazing work of NETMaster, DirectShow.NET, SampleGr
Md2.rar
- 载入由3ds max生成的md2模型,进行动作控制,3ds max load generated by the MD2 model for motion control
03.LightMap
- 利用DirectX实现光影贴图的D3D应用代码-Light and shadow mapping using DirectX implementation of the D3D application code
mfc
- 在MFC架构中,渲染一个立方体,directX,可以旋转,鼠标可响应-In the MFC framework, the rendering of a cube
Special_Effects_Game_Programming_with_DirectX_11-1
- DirectX特效游戏程序设计 [美]M.麦卡斯基 著 柯鹏 译 源代码11-17-Effects DirectX game programming [U.S.] M. McAskie柯鹏the translation of source code 11-17
3DMark2001SE
- 3DMark2001 SE 是3DMark系列的最新工业标准,透过由一个超过400万个系统的效能数据库做比较为依据的结果,提供精细的标竿测试结果。可以让你以自己拥有的系统效能,跟世界上其它使用者的系统作比照。 结合支持DirectX 8.1的最新3D绘图,3DMark2001 SE 客观的测量你的计算机如何有效地适当执行3D绘图。SE版本里面包含有全新的像素投影1.4版测试程序。新版的System Info(系统信息)现在也会侦测安装好的硬盘级AGP,这些都对3D效能有重大的影响。新版会检查所有
DirectX-Show-SDK
- DirectX Show SDK 精简版 只有几M,不需要安装完整版,可满足常用的开发需求。-DirectX Show SDK Starter Edition only a few M, do not need to install the full version, to meet the development needs.
J.Sanchez--M.Canton---DirectX-3D-Graphics-Program
- J.Sanchez, M.Canton - DirectX 3D Graphics Programming Bible.rar
