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精通DirectX3D图形与动画程序设计源码1
- 精通DirectX 3D图形与动画程序设计 源码 第一部分
用D3D模拟地月系
- 一、建立空窗体 新建一个工程,添加引用,并导入名称空间。 加入一个设备对象变量: private Microsoft.DirectX.Direct3D.Device device = null; 添加初始化图形函数,并在这里面对设备对象进行实例化: public void InitializeGraphics() { PresentParameters presentParams = new PresentParam
directx+3d图形与动画程序设计源码
- directx+3d图形与动画程序设计源码,很好的D3D学习资料
D3D网格基础使用示例
- DirectX 3D 9.0的网格基础使用示例
isdom_sdk.zip
- 游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容, Game development package. DirectX correlation module packing, DirectDraw, D3D, DirectInput, DirectSound, DirectPlay, DirectMedia, and
weisuishexiangji.zip
- D3D游戏开发 DirectX 9.0 尾随摄像机示例,D3D development of DirectX 9.0 games behind the camera example
DirectX9.03DGameDevelopmentPro
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码,Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code
LightMap D3D光照纹理的应用
- 一个D3D 光照纹理的应用 使用directX sdk 9.0 。 光照纹理是 最重要的纹理之一。 -D3D application of a light texture to use directX sdk 9.0. Light texture is one of the most important texture.
fog
- D3D开发的雾化环境,粒子系统操作,地形渲染。-D3D development of the spray environment, particle system operation, terrain rendering.
ShadowVolume
- 以DirectX导入模型,加入灯光、主要是实现阴影技术-To DirectX import model, adding lighting, mainly the realization of the shadow of technology
FireworkSystem
- 利用directx 9.0的粒子系统实现美丽的五彩烟火爆炸效果。-Directx 9.0 use the particle system to achieve a beautiful effect of colorful pyrotechnic explosions.
D3D-draw
- 一个使用DirectX 3D输出的实例,做了一个类似红细胞在血管内流动的效果.-DirectX 3D output using the example of doing a similar flow of red blood cells in the vascular effect.
RealtimeRenderingTricksTechniques
- 学习DirectX的优秀入门书籍,虽然使用DirectX8.1,但是对于很多概念的阐释都比较清晰和透彻。-For beginner to kick into D3D world,althought its not support for new shader2.0,it always a good choice.
3DDirectX9
- 3D游戏程序设计入门DirectX9是D3D游戏开发的基础书籍,希望对各位有所帮助。-Introduction to 3D Game Programming DirectX9 Game D3D are the basis for the development of books, you would like to help.
AdvancedAnimationwithDirectX(bookcodes)
- directX高级动画制作一书的源代码,想学习directX高级技术的可以下载看看,要求你要有一定的DirectX的基础知识-High directX animation book source code, want to learn advanced technology directX can download and see, ask you to have a certain basic knowledge of DirectX
jingmianxiaoguo
- D3D游戏开发 DirectX 9.0 游戏渲染 镜面效果-D3D Game Development DirectX 9.0 games mirror effect rendering
shexianpengzhuang
- D3D游戏开发 DirectX 9.0 射线碰撞示例-D3D Game Development DirectX 9.0 Collision-ray sample
DirectX9.03DGameDevelopmentProgrammingsourcecodePa
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码 这是9-15章的(上次是1-8章)-Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the example code in this 9-15 chapter (the last is the chap
DirectX
- 在C++ win32 用于DirectX开发,D3D显示,高效代码-In C++ win32 for DirectX development, D3D display, efficient code
directx的x文件骨骼动画实例
- directx的x文件骨骼动画实例,包含一个x文件(内含多种动画)。代码简单结构清晰,很不错的加载d3d骨骼动画的实例程序,对学习很有帮助
