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Visual C++编程实现摄像头视频捉
- 本文提供的视频捕捉类CcaptureVideo和示例,在Win2K + DirectX9 SDK + VC6 环境下调试通过。注意:编译时需要Strmiids.lib Quartz.lib两个库文件(DirectX9 SDK自带)。 -This paper provides video capture and category CcaptureVideo example, in Win2K DirectX9 SDK VC6 through debugging environment. Atte
DSRender
- capture the webcam video and sound, use visual c++ 6.0 with directx9.0b-capture the webcam video and sound, use visual c 6.0 with directx9.0b
Mine_DDraw
- 采用 c#, Manager Directx9.DirectDraw 编写的 模仿windows扫雷的小游戏游戏.-using c #, Manager Directx9.DirectDraw prepared by the imitation windows mine small game game.
VisualC++DirecX93D01
- Visual C++DirectX9 3D游戏 开发导引 第一章源码-Visual C DirectX9 3D game development Seeker first chapter FO
VC++DirectX93D02
- Visual C++DirectX9 3D游戏开发导引第二章源代码,太大了只好分开传。-Visual C DirectX9 3D game development Seeker second chapter source code, too had separate Chuan.
VC++DirectX93D03
- Visual C++DirectX9 3D游戏开发导引的源代码第三章。-Visual C DirectX9 3D game development guided the source code Chapter III.
directx9
- c++和Directx9编的一个小程序,希望大家多提宝贵意见啊-c and Directx9 a small addendum to the procedures in the hope that we provide more valuable opinions ah
directx9
- 一个directx9的Mingw C++演示
Introduction to 3D game engine design using directX9 and Csharp
- C# GAME ENGINE DESIGN
DirectX9.03DGameDevelopmentPro
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码,Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
BWorld1.63
- 运用vs2003独立设计与开发DirectX9.0的项目<奇异世界>,耗时20天。采用外部3D模型,通过键盘和鼠标的控制来实现主角移动和攻击敌人。编写了敌人运动和攻击的逻辑,设计了主线任务,还有一些技能,吃药特效等,通过读取外部文件的形式来加载和初始化人物和怪物。通过设计的界面类来分别控制和转换各种游戏状态画面。-VS2003 use of independent design and development projects DirectX9.0
DXReference
- 三本优秀的DirectX9程序开发资料集合,英文版,清晰PDF和CHM格式。-DirectX9 three outstanding collection development information, in English, clear PDF and CHM format.
SkyDemo2
- Visual C++/DirectX9 3D游戏开发引导的一个天空盒例子-Visual C++/DirectX9 3D game development as a guiding example of the sky box
DirectX9
- directx9中文帮助手册,基于C#,适宜初学者-directx9 English help manual, based on C#, suitable for beginners
DirectX9.03DGameDevelopmentProgrammingsourcecodePa
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码 这是9-15章的(上次是1-8章)-Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the example code in this 9-15 chapter (the last is the chap
FlyingCube3D
- Revolving and flying 3D-cube (Directx9, Visual C++ 6.0) A / D - reduce / increase the size of the cube
Firework
- DirectX9在VS环境下,c++编写的焰火粒子系统演示-DirectX9 in VS environment, c++ write a particle system demo fireworks
Managed-Directx9
- Managed Directx9实现的一个模型骨骼动画(c#) Managed Directx9实现的一个模型骨骼动画(c#)
Release
- windows编程 C++编程 基于DirectX9.0的3D模型创建(Windows programming, C++ programming, DirectX9.0 based 3D model creation)