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Hecker
- 透视纹理算法!透视纹理映射可以根据多边形距离观察者的远近而进行相应的调整从而产生比仿射纹理映射更真实的效果。-Perspective texture algorithm! Perspective texture mapping polygon from the observer in accordance with the distance and adjust accordingly in order to produce more than the real affine texture m