搜索资源列表
dc
- 一个用在casio9860gii图形计算器上的3D纹理渲染算法,也可以拿来移植到其它平台上。-A 3D texture rendering algorithm used on CASIO 9750gii graphic calculators. Which can be ported to other platforms as well.
1245121fds
- 介绍OpenGL编程的各个方面,包括3D建模,渲染等各个方面-Introduce all aspects of OpenGL programming, including 3D modeling, rendering and other aspects
RefractiveReflectiveWater
- ShaderX Rippling Refractive And Reflective Water,渲染水的算法-ShaderX Rippling Refractive And Reflective Water, water rendering algorithms
ShadowMap
- shadowMap 实现,实时渲染,Visual 2005开发,Dx2009以后版本都可。-failed to translate
Ogre_Study_Notes
- Ogre学习笔记。记录Mesh加载,Mesh渲染流程,OctreeSceneManager模块,TerrainSceneManager模块,BspSceneManagermokuai,骨骼动画-Ogre study notes. Mesh record load, Mesh rendering process, OctreeSceneManager module, TerrainSceneManager module, BspSceneManagermokuai, skeletal animat
OpenGLRenderShpFile
- 利用Opengl渲染ArcGIS的shape文件-Opengl rendering using ArcGIS shape file
ogre1
- Ogre面向对象图形渲染引擎,是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用,本例程为ogre学习的基础程序,里边实现了ogre简单效果-Ogre object-oriented graphics rendering engine is a development in C++ scene-oriented, flexible 3D engine, it is designed to allow developers to m
OpenGL-automatically-search
- OpenGL摄像漫游演示-自动搜索视频渲染模式-VC++源代码-OpenGL demo roaming camera- automatically search for video rendering mode-VC++ source code
Visualization_Library_SDK
- Visualization Library 是一个 C++ 的中间件用来开发基于 OpenGL 2.1 的 2D/3D 应用程序,支持高级特性包括 OpenGL Shading 语言、帧缓冲对象、多目标渲染、Vertex 以及点阵缓冲对象、KdTree/AABB frustum culling 等等。提供一个基于 Unicode 的多语言文本引擎、高级纹理、DDS cubemaps, mipmaps, compressed textures, 等等。特别适合用来开发 3D/2D 的可视化、虚拟现
dixingxuanran
- 实现三维地形渲染,根据要求,渲染成不同颜色来增强显示-Three-dimensional terrain rendering, as required, up into different colors to enhance the display
shuimianxuanran
- 实现三维水面渲染,主要依据导入的栅格图像为依据,实现要求-Three-dimensional surface rendering, based primarily on the basis of the imported raster image
51479885neVideoTexture
- 把 DShow 渲染出来的画面作为一个纹理数据给贴到OpenGL的图元上去。-Example demonstrating how to grabe a image from a camara and display the image in a openGL window.
BasicTriangle
- 一个基于DIRECTX的关于三角形渲染的实例程序,适用于初级程序员-A triangle-based rendering on DIRECTX example programs for junior programmers
CartoonEffect
- 是一个动画方面的渲染程序,可以让你很容易上手的实例-Is an animation rendering program that allows you very easy to use examples
12
- 凹凸贴图特效(BumpMapping)示例 卡通渲染特效(Cartoon)示例 刻线特效(Scribe)示例 立方图镜面高光特效(SpecularHighlights)示例 异性光照特效(AnisotropicLighting)示例-Bump mapping effects (BumpMapping) sample cartoon rendering effects (Cartoon) sample engraved line effect (Scribe) sample cub
Direct3D_example
- 网格模型高级技术:Direct3D对加载到内存中的网格模型提供了优化功能,通过网格模型优化可以明显提高三维模型的渲染速度,这对渲染速度要求较高的三维图形程序和游戏具有非常重要的现实意义。 对于程序员而言,对网格模型进行优化是比较简单的,只需调用接口ID3DXMesh的方法Optimize-Advanced mesh technology: Direct3D loaded into memory for the grid model provides optimization, mesh
zzTerr
- 基于dx9.0的地形渲染的例子,包含了一个地形网格的计算方法的类,可以方便地集成到你的工程中去。-Terrain rendering based dx9.0 example, contains a topographic grid of the calculation method of the class, can be easily integrated into your project to go.
gtkP-3.0.11
- gtk3.0增加了控件的渲染功能,使得gtk也能开发出很炫的桌面应用程序-gtk3.0 added with rendering the controls function, so with gtk3.0 you can develop a very beautiful and descent GUI program
ExoEngine
- ExoEngine 3d游戏渲染引擎,支持directx,opengl-ExoEngine 3d game rendering engine, support directx, opengl