搜索资源列表
image-texture-mapping
- 这个Matlab程序实现了二维图像到三维图像的纹理映射功能。作者原本,把它用于MRI医学图像中。-The Matlab program achieved a two-dimensional image into three-dimensional image texture mapping function. Author of the original, it used in MRI medical images.
OpenGLandtexture
- 基于OpenGL的纹理映射技术,很不错的文章-OpenGL-based texture mapping technique, very good article
texture
- 用openGL写的纹理映射的程序,纹理为黑白格,映射在一个平面上。纹理是在程序中指定的。-Written using openGL texture mapping process, texture for the black-and-white grid, mapping in a plane. Texture is specified in the procedure.
wenliyinshe
- 真实感图形的生成——纹理映射 1.实现pyramid图形的纹理映射 2.实现cube图形的纹理映射 3.实现wheel图形的纹理映射-Realistic Image Generation- Texture Mapping 1. The realization of pyramid texture mapping graphics 2. The realization of cube texture mapping graphics 3. The realization of th
chap02
- ch2_1_1:查看直方图 ch2_2_1:显示图像 ch2_3_1:添加颜色条 ch2_3_2:图像的单帧显示 ch2_3_3:图像的多帧显示 ch2_3_4:图像的动画显示 ch2_3_5:灰度图像的动画显示 ch2_3_6:纹理映射 ch2_3_7:一个图形窗口中同时显示2幅图像 -ch2_1_1: Show histogram ch2_2_1: display images ch2_3_1: Add color article ch2_3_2: sin
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
xbxtexture1
- 用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
basic_img_proc
- 用matlab对图像进行诸如显示图像、添加颜色条、单帧显示、多帧显示、动画显示、灰度图像的动画显示、纹理映射等方面的基本操作源代码(matlab7环境下)。-Basic code or command for image process in matlab 7.
cvery.comvc5114678898923
- visual c++6.0平台下OpenGL的基础程序,详细介绍了纹理映射和贴图技术-visual c++6.0 platform OpenGL' s basic procedures, detailed texture mapping and mapping technology
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
Texture
- vC++环境下不使用OpenGL实现纹理映射-Texture
Texturemapping
- 纹理映射,使用参数化的方法对模型展开,然后进行纹理的映射,实现真实感的渲染。-Texture mapping
ground_wall
- OpengL纹理映射一块场地,实现简单的纹理操作-Texture mapping OpengL a venue, the achievement of a simple texture operation
22_MultiTexture
- opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
Lesson06
- OPENGL NEHE教程第六课---纹理映射源代码-OPENGL NEHE 6th Division--- texture mapping tutorial source code
Graphics_simple
- 包含几个简单的Direct小程序和源代码,适合初学者:Direct3D程序设计基础 坐标系变化与基本图元 顶点坐标变换 光照与材质 纹理映射基础 使用文件模型 深度测试与Ailha混合 雾化-Direct with a few simple applets and source code, suitable for beginners: Direct 3D programming-based coordinate system changes with the underlying meta-v
Lesson06
- OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube
sphere
- 球面纹理映射,同样适用于圆锥,圆柱等其他立体图元,给予opengl函数库,简单易懂-Spherical texture mapping, the same applies to conical, cylindrical, and other three-dimensional pixel to give opengl library, easy to understand
terrain_engine_812904619
- OpenGL纹理映射非常不错的应用示例,效果很逼真,三维山水浏览源程序(需配置tifflib)-OpenGL texture mapping is very good application example, the effect is very realistic, three-dimensional landscape view source code (requires configuration tifflib)
200761603679
- 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。所有这些只有区区 264KB。请看程序截图!-3D panorama of a roaming procedure, which includes 3D games produced many of the basic skills such as: Z buffering,