搜索资源列表
rotationMatrix2eulerAngles
- 从旋转矩阵中求解欧拉角,具体功能应用参看readme.txt。-computer euler from rotation matrix
Matrix
- openGL 自己实现矩阵类,其中包括实现 平移矩阵、任意轴旋转矩阵、缩放矩阵,以及矩阵的正交化、矩阵的代数余式、矩阵的逆、转置-openGL achieve their own matrices, including translational matrix arbitrary axis rotation matrix, scaling matrix, and the matrix of orthogonal matrix algebra I type, matrix inverse, tra
2008
- 北航2008复试上机。 1.素数 输入一个整数,要求输出所有从1到这个整数之间个位为1的素数,如果没有则输出-1(30分) 2.旋转矩阵 任意输入两个9阶以下矩阵,要求判断第二个是否是第一个的旋转矩阵,如果是,输出旋转角度(0、90、180、270),如果不是,输出-1。 要求先输入矩阵阶数,然后输入两个矩阵,每行两个数之间可以用任意个空格分隔。行之间用回车分隔,两个矩阵间用任意的回车分隔。(60分) 3.字符串匹配 从string.in
SVD_Registration
- 奇异值分解的点云配准,输入点云的源坐标和目标坐标,计算期望的旋转矩阵和平移向量。-Singular value decomposition point cloud registration, input the source and target point cloud coordinates to calculate the expected rotation matrix and translation vector.
Quater_Registration
- 四元数分解的点云配准,输入点云的源坐标和目标坐标,计算期望的旋转矩阵和平移向量。-Quaternion decomposition point cloud registration, input the source and target point cloud coordinates to calculate the expected rotation matrix and translation vector.
piao_rodrigues_2
- 根据rodrigues公式求3×3 旋转矩阵the rodrigues formula: http://en.wikipedia.org/wiki/Rodrigues _rotation_formula-According to rodrigues formula for 3 × 3 rotation matrix the rodrigues formula: http://en.wikipedia.org/wiki/Rodrigues _rotation_formula
Trabajo3_Li
- 物体旋转平移和插值运动,注释是西班牙语 初始参数为坐标和随机的旋转矩阵-Object rotation and translational motion interpolation, the comment is Spanish and random initial parameters for the coordinates of the rotation matrix
GyroEuler(1)
- 本代码给出了欧拉角、旋转矩阵和四元数之间的变换关系。-This code gives the euler angles, the rotation matrix and the transformation of relationship between quaternion.
bb
- 该程序利用OPENCV中的一些知识,实现旋转矩阵和旋转向量之间的转化,实现方法简单。-By rotating the rotation matrix vector calculation
testrotate
- 自己编写图像旋转; (1)可以任意设定旋转中心; (2)旋转通过坐标矩阵和旋转矩阵一步到位,得出旋转之后的对于坐标矩阵;(myrotate和myrotate1功能一样,后者只是在前者基础上,将旋转矩阵和平移矩阵集成到一起了); (3)自带构造测试矩阵,可以直接运行;-rotate img by myself all center
CameraEuler
- 基于欧拉角的相机姿态旋转矩阵参数表达,用于检校或者图像处理-the attitude ratrix descrpted by ouler angle
CameraQuat
- 基于四元数的相机姿态旋转矩阵参数表达方式,用于相机检校或者几何处理-the attitude rotate matrix described by quartion
madgwick_algorithm_matlab
- 使用四元数计算各个时刻的姿态数据,并能在欧拉角和四元数,旋转矩阵之间转换,通过地磁数据校正陀螺仪算出的姿态。MADGWICKAHRS Implementation of Madgwick s IMU and AHRS algorithms-MADGWICKAHRS Implementation of Madgwick s IMU and AHRS algorithms
matrix
- 帮助理解旋转矩阵的windows程序,可以旋模型观察旋转矩阵的实时变化。-A program to help user understanding the transfer matrix of OpenGL
matrixModelView-for-mac
- Mac平台上利用OpenGL实现的演示程序用来帮助使用者理解旋转矩阵。-A program aims at helping users understanding transfer matrix in OpenGL
cvCaliba
- 该程序完成了相机的三维标定,采用张正友的棋盘角点标定的方法,可以高精度的标定相机的旋转矩阵和平移矢量-The program completed the three-dimensional calibration of the camera, using the method of Zhang Zhengyou s corner point calibration method, the calibration of camera rotation matrix and translation
quatrot
- 旋转矩阵转换为单位四元数,单位四元数插值计算-Rotation matrix converted to unit quaternion, quaternion interpolation Units
image_rotation
- 图像旋转,用旋转矩阵,VS2012+opencv-image rotation done by self
Quaternion
- 四元数基本类库(C#),包括基于单位四元数应用于旋转与欧拉角、旋转矩阵转换,利用四元数完成空间坐标转换等方法-Quaternion basic class library (C#), including those based on unit quaternion rotation applied to the Euler angles, rotation matrix conversion, use quaternion perform spatial coordinate conversio
smallAngle_trans
- 小角度旋转空间直角坐标转换模型的参数求解,利用小角度近似简化旋转矩阵,采用最小二乘方法-Small-angle rotation model space rectangular coordinate conversion parameter solution, using small-angle approximation to simplify the rotation matrix, using the least squares method