搜索资源列表
9100494
- OpenGL 几何着色器 传入点,绘制三角形(OpenGL geometry shader incoming points, draw a triangle)
shaders
- shader for simple gals to work
GPUGems1-3
- GPU精粹1-3,GPU着色器研究,shader编写入门(GPU essence 1-3, GPU shader research, shader preparation entry)
Article_11
- 示例:绘制一个D3D API生成的顶点着色三角形 各顶点间渐变颜色,这是知乎上的例子 咱上传是为了下载代码~~~ 权倾删(Example:Display a vertex shader drawn by D3D)
shaderGen
- 简单的version 450 glsl 和生成vulkan 二进制的数据(Simple version 450 glsl and generates Vulkan binary data)
GLSL-noise
- 提供生成噪声的函数,在shader中实现(A function that provides generating noise is implemented in shader.)
ShaderlabVS-2015-0.8
- 在unity平台,制作unityshader,C#语言(At unity tools, used to make unityshader, used C# language)
openglTheFiveStarRedFlag
- 在MFC平台上,利用OpenGL通过shader画五星红旗(Draw a five star red flag with OpenGL)
RubCardLayer
- 非常好的,搓牌效果,带摊牌效果,用opengl shader 写的 , lua 语言,cocos lua 3.10 版本可以直接使用(Very good, rub effect, with a showdown effect, written in OpenGL shader, Lua language, Cocos Lua 3.10 version can be used directly)
FlameParticle
- OpenGL,GLSL,火焰粒子系统,在shader中实现,利用OpenGL的transform feedback特性。(Flame Particle System)
GeometryShader
- 这是一个基于几何着色器的描边,喜爱的朋友可以下载来观看模拟(This is a shader based on geometric shaders, favorite friends can download to watch the simulation)
PBR BASIC KNOWLEDGE
- Physically Based Rendering, Third Edition Unity Shaders and Effects Cookbook
GLESPlayground
- iOS的OpenGL ES 3.0试验Demo。涵盖了OpenGL ES从创建顶点数据、VAO、Shader到最终渲染的全过程,并且GLSL使用3.0版本。可作为OpenGL ES的入门Demo
UnityNBody-master
- 使用计算Shader,解决N体问题,是学习计算Shader的小例子!!!(A ComputeShader demo)
Cocos2d-x+3.10+API离线文档
- (Very good, rub effect, with a showdown effect, written in OpenGL shader, Lua language, Cocos Lua 3.10 version can be used directly)
Real Time Rendering.3rd.pdf
- Real Time Rendering.3rd.pdf, 学习gpu的很好书籍(Real Time Rendering.3rd.pdf, learn gpu good book)
ShaderForge-sf_1.40_for_unity_2019.x
- Unity 插件 shader forge 支持2019版本(The unity plug-in shader forge supports the 2019 version)