搜索资源列表
main
- OPengl 图形设计中的 Texture in the shader system 源文件-OPengl graphic design Texture in the shader system source files
res
- 3DGS shader效果,海底光纹腐刻-3DGS shader effects, undersea optical pattern carved rot
Cg01_SmoothShading
- 使用VC编写的opengl的smooth shader效果图-VC prepared using opengl effects of smooth shader graph
MFCInit_pixelshader
- DirectX 实现的基于HLSL的演示程序. 用vetex shader渲染一个立方体, 在MFC下支持鼠标,键盘操作.-DirectX achieve HLSL-based demo program. Vetex shader by rendering a cube, in the MFC to support mouse and keyboard operation.
water
- Water shader example. Really nice one. Good to use in game development.
ShadowMapping
- Sobel fragment shader, wich shows the contours of the shadows in the shadowmap
TGMs_ShaderPack
- This application is a package of shader application based on the engine irrlicht.
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
LightningSample
- XNA 特效: 闪电,采用Shader技术和XNA3.1, -XNA Special Effects: Lighting implemented by XNA3.1 and Shader
realtimeshader
- Shader动态管线编程复杂的例子 Shader动态管线编程复杂的例子-Dynamic Shader Examples Shader Pipeline programming of complex dynamic pipeline programming examples of the complex dynamics Pipeline Shader programming examples of the complex
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
HLSLWavingGrassEffect
- 25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo -25/05/2005 : Demo ported to DirectX April SDK 2004
GLSHv2.0.tar
- 非常好的GLSL脚本解释器,适合OpenGL Shader 开发-Very good GLSL scr ipt interpreter for OpenGL Shader Development
BlurAndGlow_110308
- Blur and glow shader effect sample C#
Nighteye_shader_Replacement
- Nighteye shader 夜光的材质效果-Nighteye shader
CIRLGPUGLSLGeometryShaderTutorial
- CIRL GPU GLSL Geometry Shader Tutorial.rar
shader
- 这是一个学习OpenGL渲染语言的好资料。使用OpenGL编写,代码简单易懂,容易理解。-This is a good language to learn OpenGL rendering information. Written using OpenGL, the code easy to understand, easy to understand.
SkeAni
- ./SkeAni/Src 源程序。SkeAni.cpp 和 SkeAni.h 是 SkeAni 的核心源程序。 skeani.vsh 是 Vertex Shader 源程序。其它文件是 D3D SDK 附带的 D3D 程序框架。 ./SkeAni/Prj VC6.0 项目文件。 ./SkeAni/Bin 已经编译好的 SkeAni.exe。注意要正确执行 SkeAni.exe, 模型文件 modal.saf 和 Vertex Shader 文件 skeani.vsh
GlSl-OpenGLShadingLanguageAndresources
- 没什么好说的,shader一般没人上传,我就上传个吧,为了opengl的各种阶段的学习 源码-no execuse ,the opengl shading language for every one who learn the glsl resources
HDR-DEMO
- HDR的实现 里面包含了大量Shader-Implementation of HDR Shader which contains a large number of