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lesson47
- 用vertex shader进行繁重的渲染工作,可以获得很多很多的好处-using vertex shader for rendering the heavy work, many of the available benefits
MotionBlur
- 基于ati显卡使用shader实现的运动模糊效果。需要ogl的扩展和最新的显卡才能运行。开发环境使vc6+ogl2.0-ati cards based on the use of shaders to achieve the motion blur effect. T needed for the expansion and the latest graphics card to run. The development environment makes vc6 + ogl2.0
GPUGeometryClipmaps
- 我们使用同一个vertex shader来渲染之前描述的所有2D footprint。首先,对于给定的footprint坐标(x,y)来说,shader通过简单的缩放和变换来计算它的世界坐标(x,y)。接下来,从顶点纹理中读取高度值z。这里不需要任何过滤器,因为顶点和纹理采样是一一对应的-we use with a vertex shader to exaggerate the descr iption before all 2D footprint. First, the footprint
Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP
Engine_v0.1.tar
- cool3dengine的0.1版本,漂亮的室内引擎,支持bsp/portal,lod,particle,physics,skeleteanimation,shader-cool3dengine the 0.1 version, the beautiful indoor engine, support for BSP / portal, incomplete, the particle and physics, skeleteanimation, shader, etc.
Blinking GodRays
- 体积光的shader 别人的我拿来用的(Shader of volume light, someone else, I used it)
BWDB
- shader for bump map calculated from 1 file
Unity_Shaders_code
- 这本书非常好,是unity shader 入门必备资料(It is a very good book. It good for users to learn unity shader books)
Unity3D Shader开发(2)《渲染管线》
- unity shader 入门学习资料2(Introductory learning materials 2)
Unity3D Shader开发(3)《Shader Lab框架》
- unity shader 入门学习资料3(Introductory learning materials 3)
Natural Vision Shader
- epsxe模拟器的渲染插件用于epsxe模拟器open视频插件(epsxe shader very good)
fogShader2
- 迷雾的shader,效果非常好,渲染效率很高,自己项目再用的(The fog of shader, very good effect, rendering efficiency is very high, their own project reuse)
VertexLit
- Unity Shader Demo(顶点光照)(Unity Shader Demo(vertex lit))
Skybox
- Unity Shader Demo(天空盒)(Unity Shader Demo(skybox))
Hatching
- Unity Shader Demo(素描算法)(Unity Shader Demo(hatching))
PostProcessBloom2
- Unity Shader Demo(后处理bloom)(Unity Shader Demo(bloom))
PostProcessEdge
- unity shader demo(边缘检测)(unity shader demo(edge detect))
Unity Shader入门精要
- Unity Shader 入门精要,学习Shader 编程的 入门教程,希望对大家有所帮助,感谢该平台的支持。(Unity Shader introduction of ,Learning Shader programming introductory course, I hope to help you, thanks to the platform support.)
builtin_shaders-5.5.3f1
- Unity5.5.3f1内置shader源码(builtin_shaders-5.5.3f1)
CircleGuidanceShader
- unity新手指引的圆形shader,觉得挺好用的就分享了(Circular shader guided by unity novice)