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BumpMapping
- Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
DesktopCalendar
- This article describes a simple calendar that sits on your desktop. I have created this application to just study about alpha blending, desktop wallpapers, and how a device context can be saved as a bitmap. I am planning to make a more refined versio
mixed blending
- 很好的关于图像融合的源码·
un-deghosted Panorama stitching
- A c++ implemented, based on OPENCV 2.3, before blending and deghosting.
3D_Data.rar
- D3D做的天空盒地面加上了纹理混合!写的非常清晰,D3D ground to do the sky box to add the texture blending!
09_Transparent.rar
- 使用OpenGL载入纹理,并在旋转的物体上贴图并打上光线以及混色(透明)处理。在3D场景中移动位图,并去除位图上的黑色象素(使用混色),着为黑白纹理上色。,The use of OpenGL texture loading, and rotating objects in the map and marked with light and color (transparent) to deal with. Mobile 3D scene in the bitmap and bitmaps to
dx8_alpha_blending_framebuffer
- DX8 alpha blending framebuffer,DX8 alpha blending framebuffer
stitching
- 全景影像拼接程序,PanoramaStitching、multi-band blending。实现批量影像的拼接处理。vc6.0编译通过 -Panoramic image stitching programs, PanoramaStitching, multi-band blending. Batch image processing to achieve splicing. vc6.0 compiled by
YuanYuan
- OpenGL绘制钟表,利用glut库,利用了透视投影、光照,纹理贴图、动画等,利用混色实现了玻璃材质-this program used OpenGL to render a clock, which Make use of the glut library, perspective projection, lighting, texture mapping, animation, etc.,and blending to achieve a glass Glass material
HLSL2zhangwenlihunhe
- HLSL语言实现2张纹理混合和镜面反射,shader语言-HLSL language two texture blending, and specular reflection, shader language
alite
- AlphaControls lite版本 8.02 漂亮的界面控件-AlphaControls 2013 -------------------- The Library contains skinning tool for Borland Delphi 5..XE3 (x32/x64) and C++ Builder 6..XE3 TABLE OF CONTENTS --------------- Overview Demonstration P
alpha-mixer71
- Alpha Blending Mixer from Altera
clouds
- 用directx+hlsl语言实现的漂亮的云彩效果 hlsl 多重纹理混合 纹理动画-Directx+ hlsl language with beautiful clouds effect hlsl multiple texture blending texture animation
blend
- vb做的图形(opengl)-vb does graph (opengl)
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
jcbutton
- jcbutton_F按钮控件最新版,在原本的基础上增加了很多的特效功能,支持两种方式提示。按钮图标支持混色!-jcbutton_F the latest version of the control button, the original basis of increase in the number of the special effects capabilities, in support of two ways prompted. Button icon support for ble
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
vc_pso
- 基本的粒子群源代码及其在自动配煤中的应用-Particle Swarm basic source code and its application in automatic blending application
Fountain-Dance-win
- The Fountain Simulation Here I ll explain Some basic physical things (simulation of a water drop) How to get antialiased points How to use blending Some basic physics... The movement of a drop contains two factors: The directi
morphblend
- 蒙皮混合技术用到人脸变脸上,显示了多种名皮网格混合技术-MorphBlend. Shows the effects of blending together multiple morphing meshes. MorphBlendVS. Same as last, but this time using vertex shaders.